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A jam submission

The Answer Is YesView game page

A metroidvania in which a robot learns the meaning of life.
Submitted by WinRawr (@TheWinrawr) — 8 minutes, 8 seconds before the deadline
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The Answer Is Yes's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#44.4144.414
Overall#204.0004.000
Game Design#304.1034.103
Fun#513.9663.966
Theme#784.1384.138
Graphics#1973.8973.897
Innovation#2913.4833.483

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
You play as two characters that must work together to escape the ruins.

Did you write all the code yourself and made all the assets from scratch?
Yes

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Comments

Viewing comments 20 to 1 of 28 · Previous page · First page
Submitted (4 edits) (+1)

Have i finished this game? The Answer Is Yes! Have I enjoyed it immensely? This unit definitely has but it's still learning how to process emotions. 

Seriously, I haven't expected such an amazing story-driven game . I have a one nasty weakspot  and it's not a tendon, it's a storytelling expierence.  Right from the start the piano hits you right into your fragile soul and sets up the atmosphere of melancholy and  perplexity.  The art and music bind together  perfectly and send you right to the immersion land. Everything was great. The first time i stepped to the bottom i was like *Why the eerie music all the sudden?* and then i got a decent adrenaline rush:).  Character development is done perfectly. I felt for them and once Heart got damaged by the bramble diving from above  - I knew what was going on. I even got a little bit teary, especially in the end! I also had been recording a video of my gameplay but it looks like it had too many emotions and brambles ate it :(. Well, to be honest I've just failed to push the record button on windows game bar. All the technicalities aside, you are very talented and done an amazing job! You have lots of potentional, i hope you release something like that as a full game one day.

Developer

Thank you, I'm very happy you liked the story! If it got you emotional then I've achieved my goal, haha. I'm very touched by your kind words, and ya the dream is to release a game like this some day :D

Submitted(+1)

This game grasped my intrest i had to finish it it had me interested all the way to the end. 

Thanks you for this pleasant experience!

Submitted(+1)

I got completely immersed in this experience, incredible job. Hands down one of the best I played on this jam. Te length of the game was not to long, not to short, just right for what it needed to do.

Only two notes:
-I really wish the enemies where utilized more.
-The wait time for the gates to open is just a tad to long, it really hindered the flow of the game.

Keep up the good work, I can really see this game going live on steam or something one day.
Maybe even add some co-op so that two players each control their own character.

Developer

Thanks! I'm glad you enjoyed it. Agreed on the gates. The co-op thing is a good idea, if I expand on this idea more I'll def consider it!

Submitted(+1)

ohhh how sweet! Love it Stichless :) Thank you so much for this game i totally sank into the game and dialogue..   beautiful graphics, music gameplay! Well done!

Submitted(+1)

Damn those ninja cutting onions,

This is one touching game, I cant say much because it might spoil the game.
Congrats on your submission, I have to agree to Bastian Top this is one BlackBird inspired game.

Cheers!!!

Submitted(+1)

Great atmosphere and graphics.

Submitted(+1)

Really well done! You have put a lot of work in this game. I can see that you took some inspiration from the BlackThornProd Winner which I also did with my game but you really delivered! Find below my review video:

00:50 The Answer Is Yes

Developer

Whoa, I didn't expect this! Thanks a ton for playing, I watched your playthrough of it. Unfortunate that the audio got scuffed, I would have liked for you to hear the piano music in its highest quality, but that's not your fault at all. I'm just glad that I got to see you play through the whole thing, it's always a joy watching someone else play what you've made.

And yep, BlackBird was a great game to study off of since it was made within the same time limit. I actually took inspiration from a lot of different games in order to make a story-based game that I thought a lot of people would enjoy.

Submitted

you did a great job! Really enjoyed playing! 👍

(+1)

Super touching game and very well polished. The music and sound design were especially fitting! Well done

Submitted(+1)

What an absolutely fantastic game. I adore story-driven games as a writer myself and you have captured a beautiful essence of fun and story through this game. The music, atmosphere, and enemies reminded me so much of Hollow Knight! I fell in love with the characters instantly and the level design was fun and a little tense when those non-flesh-beings were chasing after me!

Congratulations on making such an amazing game. I really hope your piece gets a lot of attention! The only criticism I have would come from not having the space bar as jump. But I think that's more of a preference than anything. Well done Jon!

Developer

Thank you so much for your kind words! I love story driven games as well, and this is the first game I've made the story the main focus, so I'm really glad people are liking it.  Your game's story with the plants and water was really creative and charming as well. And Hollow Knight is one of my favorite games of all time so I'm glad my entry reminded you of that!

I agree with the spacebar thing. In fact I probably shouldn't have made it the swap key since it's usually used for jump, but I wanted to map it to a key that was easy to reach. I'm very happy that you enjoyed my game tho, thanks for playing :D

Submitted(+1)

Very cool game! I really liked the atmosphere you managed to create with the more minimalist style and the contrast between the calm starting area and the lower area with the monsters was great. The story was charming too.


My only real gripe was that the door animation felt a bit too long, which was fine outside of the final area where it slowed things down, but it wasn't too big of a deal. Overall, good game!

Developer

Thanks for playing! Yep, the door thing seems to be a common issue and I agree, it is a little too long. I'm glad you enjoyed the rest of the game though!

Submitted(+1)

Very solid submission! I really liked the double jump animation, and the dialog was very well written! Good job! I know it has been mentioned before, but the door animation is about a second to long. But other than that, it was a very enjoyable experience. :)

Submitted(+1)

Wow, great game! Those big monsters was so creepy, hated being near them haha :D Really impressive to create a metroidvania in just a week! I really enjoyed it, the story was very sweet, the music and atmosphere was really great. The only feedback I can think of right now is to shorten the animation when you open a door, started to be a little annoying at the end when there was doors everywhere :D Overall, awesome work!

If you have the time I would love it if you gave my game a try too! :)

Developer

Thank you for playing! I agree, the door animation is about a second too long, I definitely should have shortened it. I'm glad you enjoyed the rest of the game tho :D And yeah, I'll give your game a shot!

Submitted(+1)

What a sweet story, I'm very glad I played through it! The audio design was incredible and really helped sell the atmosphere, especially those massive monsters that chase you. Coming across them for the first time was super tense and the lingering audio cues made it even better.

The only thing I would recommend is making an HTML build so people could play it in the browser.

Really great entry!

Developer(+1)

Thank you very much! I struggled getting the sound effects right so I'm glad it worked out. I always get apprehensive about exporting to HTML, because I used to have a really old machine and browser games would just not run well on there at all. I'll probably start exporting to HTML5 in the future though so it's more accessible. Glad you enjoyed it :D

Submitted(+1)

Great game! I really like the atmosphere, the sfx and music are very fittin

Submitted(+1)

Great game, art is simple yet looks very good, the music makes a great atmosphere, exploring the map and the story is very enjoyable, good job!

(+1)

This game is awesome! The fact that there is so great story, mechanics, ideas are amazing!

Submitted(+2)

AWESOME! I really like the story. The audio, graphics and the game mechanics really go well with each other.

The not-flesh-being-who-feed-on-emotions is a little buggy at times tho.

(I also like the Sparky's double jump animation for some reason)

This is the best game I have seen till now in this jam 5/5!

Developer

Glad you enjoyed it! And yep, their movements get totally wonky at time due to their collision hitbox. It got pretty annoying to fix though so I just left it there since it didn't break anything major lol.

Submitted(+1)

Awesome game! I always love me some Metroidvania game jam games. The sound design on this one was top notch, especially the monster charging. The art for the most part was really on point, I liked all the minimalist soft shapes and the monster design was really cool. 

However, I feel like the character designs don't match the minimalist environment at all. I think it's because they have a lot of different colors on them and a lot of detail. The robot is almost there but I still think the shading is a bit too much. 

Overall though really atmospheric and good game! The particle effects were really cool, and the dynamic music really helped set the mood of each environment!

Developer

You're totally right about the designs. Art is not my strong suit so I put more effort into the characters and a lot less effort on the background. I'm glad you enjoyed the game tho , thanks for playing :D

Submitted

The funny thing is, I feel like the backgrounds and environment are really good! There's something great about well-done simplistic style, I think the background layers and the rounded look really helped it. The monster design was also great!

Submitted(+1)

Really beautiful and touching game. Love the atmosphere and the piano music.

Escpecially the sound and effects when thouse monsters charge at you are amazingly done. I jumped when one slid down a platform and got me when I thought I was safe :P

One minor issue I had is that at fist I was mashing keyboard until I hit E to pass dialog. But that's on me for not reading the page description.

Developer

Thanks! Glad you liked it. I worked really hard on the story and the sounds lol.

The E for dialogue actually shows up in the beginning cutscene for a few seconds, but I probably should have let it stay for a little longer. I wanted to keep the controls simple so I mapped all the interaction stuff to E.

Submitted(+1)

First of all, I love the story. I like the backtracking and the emotion-eating beings (they gave off a danger vibe) The atmosphere is good although the tilesets could actually use some work. You know your game design well, especially the part where you muted the music because something bad is gonna happen. The game is good and the story is amazing along with the mix of future and magic, good job!

I also use godot on my game so I noticed some things, you forgot to turn off the "export with debug" on. The robot double jump can be fixed (maybe it's intended?) if you parent the sprite to a node2d, this way you can just set the node2d parent scale.x to -1 or 1.

Developer

Thanks! I'm no artist so I just skimped out on the background stuff, haha. Really glad you enjoyed the game though!

And thanks for the godot tips, I totally derped there. I'm not sure what bug you're talking about with the double jump as I haven't noticed anything, but I'm sure some other bugs slipped by as this game is pretty big.

Submitted

The part when the robot is looking left and do a double jump, its a front flip on the other side (right) its a backflip.

Developer

Ohhh I see. Dang, you've got a really good eye then, I never even noticed that. Thanks for telling me about it :D

Viewing comments 20 to 1 of 28 · Previous page · First page