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A jam submission

BrotherView game page

A heartfelt puzzler
Submitted by gamedevshark (@thegamedevshark) — 23 hours, 16 minutes before the deadline
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Brother's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#124.1674.167
Audio#533.8813.881
Overall#543.8023.802
Fun#693.8103.810
Graphics#1554.0244.024
Innovation#2323.4293.429
Theme#2883.5003.500

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The game fits the theme through it's narrative and setting. You play in a boys mind, trying to escape his self-forged cage of depression, anxiety, and fear. This cage is not real, and is instead a trap of his own mental creation.

Did you write all the code and made all the assets from scratch?
No, the music, sfx, and transitions were taken from assets I bought off of the Unity Asset Store.

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Comments

Viewing comments 20 to 1 of 27 · Previous page · First page
Submitted(+1)

Cute game, relly loved the aesthetics. i played it non stop. it was very satysfying.

Would you like to check mine?

Submitted(+1)

What a lovely game! I was absorbed in both the puzzle and the text narration. The ending really hit hard, especially when it just transitions to a single block. Amazing, amazing, amazing!

Submitted(+1)

Absolutely beautiful, so simple, so elegant and so fluid. Amazing game!

Submitted(+1)

I really had a good time with this. Very beautiful vibe, and really solid design work on the puzzles. This is more of a personal taste thing, but I would have appreciated if the gameplay gelled a little more with the story. To me, they felt like two separate entities. Both very good, but kind of in the way of each other. I also wish it was a smidge more challenging -- perhaps limiting the number of moves. But I also think that would get in the way of the story, which further adds weight to my previous point.

Still, I love the escalation of the puzzles and introduction of new mechanics. You understand basic game design principles, and that's a hard thing to get right in a lot of cases. Beautifully done.

Submitted

I really had a good time with this. Very beautiful vibe, and really solid design work on the puzzles. This is more of a personal taste thing, but I would have appreciated if the gameplay gelled a little more with the story. To me, they felt like two separate entities. Both very good, but kind of in the way of each other. I also wish it was a smidge more challenging -- perhaps limiting the number of moves. But I also think that would get in the way of the story, which further adds weight to my previous point.

Still, I love the escalation of the puzzles and introduction of new mechanics. You understand basic game design principles, and that's a hard thing to get right in a lot of cases. Beautifully done.

Submitted(+1)

This was beautiful. I love the piano music. Great job. :)

Submitted(+1)

this made me emotional

Submitted(+1)

I almost cried :(

But that aside,  it was a fun little game with a simple art style (my favorite), good job! The game didn't really fit the theme much, the story did, but that's fine honestly.

(+1)

bro be depresso espresso


In all seriousness, this was a great game, the gameplay puzzles were the perfect difficulty and the story behind kept me going to the end, this is truly a heartfelt puzzle/story game.

Submitted(+1)

well done! the art is cool and the controls are simple and straightforward, I got immersed with the gameplay as I was reading the text, overall great game! congratulations! keep it up!

Submitted (1 edit) (+1)

This is a really beautiful game, and the puzzles are always satisfying.

One of the few games i fully played through

Submitted(+1)

That's the first game that i finished . It was so satisfying to collect everything , with such a simple mechanic you managed to make this masterpiece. 

Everything is great about it

Submitted(+1)

Nice game, rated it. Pls check out my game if you don't mind - https://itch.io/jam/brackeys-7/rate/1418152

Submitted(+1)

Really emotional game. At first, I thought that the levels were to short to solve, but then I realised that it makes much more sense this way so you can follow the conversation better. Loved the assets and the music fits perfectly.

Submitted(+1)

Really pleasing visuals with a nice soundtrack to accompany the visuals. Very good story. Keep it up mate.

Submitted(+1)

Nice and simple game, good job.

Submitted(+1)

I was not expecting to get struck by the text, but I was very wrong. What a very good game.

The game design needed, for me, to be simple, so people can keep it up with the message you are showing, and I think you did nicely. I only think the sound effect when you collect the items was a little bit distracting, but it's a minor detail.

Submitted

I enjoying playing this interesting game with the nice art. But despite the fact, that this game has very good music, I am sad about sound effect which really blends with the music and don't even fit there. In addition to not fitting sfx I was confused about current gameplay. At the beginning, I had no idea, what stands for character, or what is my point. On the other hand, when I realized all this thinks, I found game  extremely funny.

Submitted(+1)

This was a great experience. It is not often a game invokes emotions as real as this did. Especially at such a short time. 
I know it is supposed to be puzzle game, but i was so hooked by the story that i forgot to solve the levels in a thoughtout manner,  I was just trying to speed through to see what came next.
Really well done!

Developer

Haha! Glad you liked it! I really put most of my effort into creating an emotional experience, so happy it worked out :)

Submitted(+1)

I-

this was so emotional, I-

man, this game is so good, it has an excellent story, the puzzles are amazing & fun, & the music matched the storytelling so well, & Oh god, don’t get me started on how amazing the sfx in this game are-

9/10, just, that.

Developer(+1)

That means so much to me! Thank you <3

Submitted

np :D

Submitted(+3)

Woooow. May I have no words? I love that you couldn't lose the game, you just had to find a solution, any solution. And the atmosphere was on point.

Developer

Thanks so much!

Viewing comments 20 to 1 of 27 · Previous page · First page