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A jam submission

Tears Of The SandView game page

It is a Horror, adventure FPS game.
Submitted by Rawal4Sky Game Studio — 14 hours, 6 minutes before the deadline

Play game

Tears Of The Sand's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#7312.7072.707
Graphics#7722.9022.902
Fun#8012.6992.699
Game Design#8292.7072.707
Overall#8492.6522.652
Theme#9082.4592.459
Innovation#9112.4362.436

Ranked from 133 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
My game depicts the fears of life and that they are not real most of the time. You have to face them and not walk around them. It tells how the world of fears and doubts is not real.

Did you write all the code and made all the assets from scratch?
I did pretty much the coding myself but I also used some standard assets from the asset store.

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Comments

Viewing comments 87 to 68 of 107 · Next page · Previous page · First page · Last page
Submitted

Had fun with this game. Cool atmosphere, excellent work!

Submitted

Nice design and great job! Found the enemies to be a little too easy and controls took a little getting used to.

Submitted

Hello, make map bit small pls is lots walkiong and make zombie bit fast please is lot slow.

ty uwu

Submitted

Pretty fun to play

Submitted

Not bad, I'd suggest you to make the enemy A.I. a bit more challenging

Submitted (1 edit) (+1)

I couldn't find the *.dmg for MacOS in your zip file. There was only windows stuff (.dll, .exe). 

Submitted

Took me a couple of minutes to finish the game. Here are some things I think u can improve - Player controls/movement, took me some time to get up using the stairs. Make the enemy health/life last a bit longer and of course  adding more music. Good game, and a 3D fps in a week, you did well!

Submitted

The controller is a little bit weird but the atmosphere is great. Sometimes when I look back a ghost is standing ahead me..

Submitted

Super Fun!

Submitted

Good job! 

Submitted

Nice work on the graphics and the sound. I thought it was a good effort as an fps game but I do have some concerns:

  • I felt that the enemies didn't present much of a threat. They basically died in one hit and the player's machine gun as a really high rate of fire and 100% accuracy
  • The gun sound did not fire if the bullet did not hit a surface. Firing the gun in the air caused the gun to emit no sounds.
  • The enemies and pickups were spaced too far apart. I was basically sprinting the entire time
  • Sometimes jumping would not work. I have a feeling that the player can only jump if they are touching the ground and I think some surfaces in this game that look like the ground are not coded  as the ground. 

Aside from those points I think you did a good job!

Submitted

Nice visuals and level design! kind of quiet and my cursor disappeared after finishing the game xp.

cool game, needs more feedback when collecting coins , enemies need sound they sneak up as scare you when you least expect it, it sure was fun

please rate my game too

Developer
Show post...

Thanks, already rated your game ;)

Submitted (1 edit)

Pretty awesome game! liked the surrounding,

3D models are cool

Allover game is just awesome!

Submitted

Despite its small size, this game is very fun to play, especially due to the audio and the atmosphere. It gives me a sense of planet tatooine from Star Wars. 
<3 

Developer
Show post...

thanks ;)

Submitted

Cute game, but it sadly lacks quite a bit of polish. Props for the audio tho, not a lot of games have it!

Please also play our game!
https://itch.io/jam/brackeys-7/rate/1420416

Submitted

looks like titans xd

Submitted

Cool game!  I liked the atmosphere.

I wish you could jump around on the structure and stuff. It seemed like jumping was just limited to a certain area. Also it sounds like the bullets only make a noise when they hit an object rather than when they are fired from the gun.

Developer
Show post...

thannks, we'll surely improve it ;)

Submitted (1 edit)

Not bad! It definitely feels a bit empty with how much open space there is, and the jumping is a bit floaty, but the overall gameplay worked well enough. You might also consider working on your audio -- it was very quiet within the game.
Regardless, not too bad for a 3D game made in a week. I was especially a fan of the text you chose to dedicate to the theme, but I'm not too sure if it connected well to the game itself.
Keep up the good work!

Submitted(+1)

I spend embarrassingly long time jumping and "conquering" every sand dune in this game. So to me is pretty fun experience :)

Submitted

Thank you and I hope it didn't take too long to find the castle entrance :-)

Viewing comments 87 to 68 of 107 · Next page · Previous page · First page · Last page