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A jam submission

Dream Jump - Where is the Dog?View game page

Try to find your dog by jumping between different genres and dreams!
Submitted by Kinda Good Games — 2 hours, 10 minutes before the deadline
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Dream Jump - Where is the Dog?'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#4383.2583.258
Innovation#6842.7632.763
Game Design#7442.8492.849
Overall#8032.7242.724
Fun#8702.5812.581
Audio#9022.3872.387
Graphics#9952.5052.505

Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
1. Dreams arent real
2. *Spoiler Warning* The Ending( The Dog was never real, it was the protagonists imaginary pet )
3. *Spoiler Warning* The Ending , again ( He is also dead, which means he is a ghost and ghosts dont exist in real life)

Did you write all the code and made all the assets from scratch?
I wrote all the code by myself, some of the Assets in the city were free online assets : www.kenney.nl (rogue like city) and i used the encounter sound from undertale but it sometimes glitches out

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Comments

Viewing comments 40 to 21 of 83 · Next page · Previous page · First page · Last page
Submitted

That walk cycle is beautiful. Nice work overall!

Developer

Thank you for your feedback :)

Submitted

What a big game! I really like it. The first platforming section was a little frustrating, I kept getting stuck to walls and it was super precise. But I got through it! Really fun game!

Developer

Thanks for your feedback!

Submitted

Cute graphics. I liked the idea of different game types. Well done!

Developer

Thanks for your feedback :D

this was really cool, that run animation really cracked me up , the platforming was good, i like the addition of the mini game. and that transition effect to the dream world was really cool too

Developer

Thanks for your feedback!

Submitted

Really nice concept and gameplay but audio was a bit irritating it would be great if there was an option to adjust the volume.

Developer

thanks for your feedback, i sadly didnt had time left to do that

Submitted

Wow, you implemented different mini games. Nice concept and execution!

Developer

thanks for your feedback!

Submitted

Really enjoyed the idea of switching game modes as you jump around peoples' dreams, would love to see some more time put into this one it has a lot of potential :D

Developer(+1)

Thanks for your feedback! I might even consider to continue updating the game as its pretty popular rn :D

Submitted

I liked how the perspective changed from top down to side scroller in the first dream sequence. I also liked the little Undertale reference, but the fight was kind of hard and the hitboxes of the attacks should have probably been a bit smaller. Anyway, nice job!

Developer

Yea it was a bit hard, but i realized it after the submission period was over, anyways ty for your feedback!

Submitted

Cool game! Enjoyed playing it.

Developer

Thank you :D

Submitted (1 edit)

I really loved the walking animations. Pretty cool game. It does feel kind of weird to stick to the walls sometimes though

Submitted

damn the story of the game is really nice i liked it

great job man

Developer

Thanks :D

Submitted

I think changing up the gameplay in the dream sequences was a nice touch and kept things fresh while playing, good job!

Developer(+1)

Thanks for your feedback :)

Submitted

Hey! Nice game!  If I were to nitpick a little, the collision systems were a little off, but nice submission:D

Developer

Thanks for your feedback

Submitted

Nice game you have here! The dialogue system was interesting and mini-game modes were fun to go through. If I had to give a little bit of feedback, it would be that I discovered a few technical issues with the collision system, sticking to walls, etc. But overall, great interpretation of the theme and good job! 

Developer

thanks for the feedback!

Submitted

Np! Would appreciate if you could play/rate my game too :D

Submitted

A fun game with nice humor! One big thing to note is that in the top down gameplay, there aren't colliders for many buildings which breaks the immersion a bit, so I'd recommend adding in a few of those. Otherwise, pretty neat!

Developer(+1)

thank you for the feedback! I orignally planned to but i wasnt sure about where to add it due the perspective and i ended up forgetting it

Submitted

ahh ok that makes sense, I understand exactly what you were thinking. Can I ask if the buildings were a part of the map, or separate sprites?

Developer(+1)

they were basically another tilemap on top of the other enviroment stuff

Submitted

ok word.

 If you wanted a bit of a cool effect when the player should be behind an object, you could just manually place the building sprites on top of the main tile map with two colliders- One where the collision with the building should take place, and one that covers the rest of the building. if you have the top one set to be a trigger (so the player can pass through it), you can then set the opacity of the building sprite to be lower, and the layer it's on to be higher so you can see the player through the building. And once the player leaves, reset the values.

Hope that makes sense!

Developer(+1)

yeah, thank you for your advice!

Submitted

Good stuff, very clear where the inspiration is from. But also well executed! (except for the platforming, sticking to the walls got really annoying. Controls felt great though!)

Developer

Thanks for your feedback!

Submitted
Deleted 1 year ago
Developer

ty for your feedback! Im quite happy that i got done with the undertale battle and the 3rd dream as the battle was pretty time consuming

Submitted
Deleted 1 year ago
Submitted

The walk animation was great! It made me laugh. The platforming was a bit frustrating, especially when you stick to the walls. I liked the music though. Good job.

Developer

thanks for your feedback! I actually was too lazy to fix it and basically declared it as a feature lol

Submitted

This game was fun!! I love the music as well!!

the dream jump was a bit frustrating just because I suck at platformer lol

But overall this was a well-made game!! Well done ^^b

Developer

thanks for your feedback! i tried to make the first plattformer a bit easier, i tried to add a bit variety by changing the genre in the second game, i originally wanted to make the third game inspired by cuphead or a fps, but i sadly didnt had any time left, due to the 2nd taking too long

Developer

thanks everyone for their feedback! I didnt had that much time until now, but i will try to answer to every feedback from now on!

Viewing comments 40 to 21 of 83 · Next page · Previous page · First page · Last page