Interesting concept! Its a nice twist on the "Fireboy and Watergirl" style game here :) The pixel art is great, too! Although, i found the player speed to be way too high; I couldnt make most of the jumps. Otherwise, you guys did a very good job on this! :D
Play game
I, My, Mine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #54 | 3.927 | 3.927 |
Game Design | #76 | 3.756 | 3.756 |
Overall | #128 | 3.549 | 3.549 |
Fun | #144 | 3.512 | 3.512 |
Graphics | #183 | 3.707 | 3.707 |
Innovation | #224 | 3.268 | 3.268 |
Audio | #309 | 3.122 | 3.122 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The game is a puzzle platformer that needs the two playable characters Jane and John to necessarily work together to unblock each other and proceed through the puzzles. They cannot do this alone!
The name "I, my, mine" is a play on the self-centred perspective and the fact that Jane and John find themselves trapped in a mine. As the game progresses, the two characters find that the solution to their predicament is setting aside their own limited perspective and helping the each other move up.
We are a two-people team who found ourselves leaning on each other as we made this game and looking at the Brackeys community for support from fellow gamers (like you!)... at a meta level, we're not alone!
Did you write all the code and made all the assets from scratch?
Yes we did! All the code, art and music were made in house by us.
We have borrowed sound effects from Game Sound Solutions, and fonts and icons from Google fonts.
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