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Untitled Ball Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #177 | 3.714 | 3.714 |
Innovation | #424 | 2.857 | 2.857 |
Overall | #503 | 2.810 | 2.810 |
Audio | #518 | 2.619 | 2.619 |
Theme | #565 | 2.714 | 2.714 |
Game Design | #566 | 2.667 | 2.667 |
Fun | #695 | 2.286 | 2.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You must use your clones strategically to help you solve the puzzles
Did you write all the code and made all the assets from scratch?
Everything except the hologram effect (courtesy of andbc on the forums: https://forum.unity.com/threads/released-free-hologram-material.506838/) was made by me
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Comments
This game looks good, I was just a little bit confused on the objective and the controls. The visuals are cool!
This has incredible graphics! I'm afraid I couldn't really work out the gameplay though. I only managed to get through a couple of doors because the balls were very difficult to control on the buttons, and I also didn't know what the purpose of holding 'x' was. But there seems to be a lot of potential here. Nice work!
I liked the game design, it looked extremely professional considering it was made in a week, I wish the ball rolling was a little smoother, but maybe that was part of the design, and maybe its just cuz I'm trash at the game, but I found it really difficult to progress through the levels
Cool and innovative concept and really good graphics, animations and VFX. The game was really visually appealing except for the fact that the blur effect was extremely annoying for me (maybe add an option to turn it off or on). What bothered me the most was the fact that the balls would get stuck frequently while trying to get on top of the buttons making it hard to control both of them. UI was simple but maybe too simple (would be nice to have some more style to the buttons and more options) and the control buttons on the bottom of the screen were way too big. Also, the camera used to clip a lot in the ball so it would be nice to add some camera collisions as well to avoid that.
Anyways, despite all these little details to fix, the game is really good in general with amazing graphics and a really cool and original concept. Level design was also interesting and you nailed the theme aspect of the game as well. Congrats on finishing the game and good job!
Nice ball design animation :)
Like the game, was a bit confused at first but quickly realized there is more than one ball. Id give it a solid 7.5/10. Only complaints are that it's a little annoying the balls get stuck on the wires, and the camera is a little difficult to control.
Would appreciate it if you checked mine out but no pressure.
Looks very nice and solid with good sfx. Nice visuals.
Cool idea, visuals look great, and the background noise is also nice.
I was a bit confused since you need to hold x for a while and I got stuck on a few edges. The game is nice though and the aesthetic is done great with very fitting ambient/ball sounds.
The graphics are so nice! I think the movement was a bit difficult to get used to and if you arent in fullscreen the UI is a bit glitchy. Otherwise really cool entry!
Interesting look. I like the graphics looks like you gave that some priority. Some things did feel a bit slow especially the zooming out and destroying the core of a ball. That could have taken about the same time as pressing the buttons from the level does.
It definitely felt unique but maybe give the feel some more love next time.
Awesome Game.
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Nice job!
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