Play game
You Are The Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #94 | 3.000 | 3.000 |
Fun | #152 | 2.917 | 2.917 |
Overall | #190 | 2.750 | 2.750 |
Visual | #222 | 2.583 | 2.583 |
Audio | #242 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Are you using any third party assets?
We made everything during the Jam
Are you using any AI generated assets?
no AI generated anything
Did you use BulletFury?
No
Leave a comment
Log in with itch.io to leave a comment.
Comments
Neat game I liked the innovative menus.
Awesome concept, but the UI really made it difficult to continue
That's very fair we plan on taking another look at our UI to make it more user friendly
Could you share specifically where you difficulties are with it?
Navigating, controls, signifiers, etc?
I'll be honest, I was speed running to try and find a bunch of games so when I couldn't figure out the UI in like 1-2 mins to get to the next stage I just went to the next game. I think having a clear system is really important! Especially with a complex UI design
Always appreciate honesty lol
Definitely true UI should be readable at a glance ours needs a bit of practice to get used to not ideal
Hello! ๐
Overall: โจ This was a neat experience and a unique take on bullet hell! Loved the spinning UI. Great job overall!
Fun: ๐ The concept of you being the bullet hell is neat and made for an enjoyable experience. It added a layer of strategy as you had to think about multiple bullets simultaneously to avoid self-damage for all your turrets. My team had a similar implementation with your own bullets being able to hurt you, so I enjoyed that very much.
Visual: ๐จ The visuals were great and added to the overall appeal of the game.
Audio: ๐ถ The audio fit the game well and enhanced the experience.
Theme: ๐ The theme implementation was not clear to me.
Other feedback: None needed; the game was fun and well-executed.
Great job overall! ๐
I was surprised to see I was controlling multiple turrets, it simultaneously helped and made it more difficult. My favourite thing was the sheer amount of upgrades, particularly experimenting with the ones which alter the area/deflectors. I believe that the UI could be improved upon - I noticed that it isn't very visible unless you go fullscreen mode.
Interesting concept and loved the enemies
Fun concept. The UI is very clunky to use.
Thanks for the feedback! Could you elaborate what exactly you found clunky about it? Controls? How information is displayed? Navigating?
navigation
Lots of fun moving around the circle to get nice angles!
Great idea!
I like the jive, this concept was what I was originally expecting to be prevalent for this game jam.
I'm surprised there aren't more like this.