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A jam submission

Museum of LightsView game page

For Christmas, you decided to spend the night at the Museum of Lights.
Submitted by Jarrett Ang — 2 hours, 42 minutes before the deadline
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Museum of Lights's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay/Fun#14.1824.182
Creativity#14.0004.000
Theme#14.4554.455
Music and Sound#13.7273.727
Overall#14.1094.109
Graphics#24.1824.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game follow the theme?
You will be using lights in various ways to clear puzzles in a museum. The various ways you can interact with lights include by rotating objects to form shapes in the shadows or combining light colours using basic colour theory.

Did you use any pre-made assets? If so, credit them here:
Game Assets & Fonts from Kenney and Unity Asset Store, SFX & BGM from FreeSound. Links to assets in page description and game's settings page.

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Comments

Host

Hi! Congrats on winning 1st place! Please message me on discord to claim your prize!!

Submitted(+2)

Excellently adorable and cozy game ^-^ Music and SFX were fun as well as the visuals were very cute.

The puzzles felt very nice even if on some, I felt I more so moved things around and went, "huh, I guess that worked"

Only real complaint is framerate, but even then it wasn't too bad.

Overall, a very nice game <3

Developer

Hi, thanks for playing! I agree, some of my puzzle designs were rushed so it wasn't as intuitive to solve. Unity's WebGL blindsided me, and I would definitely need at least another week to optimize and fix the many visual bugs.

Submitted(+2)

The game is amazing. Theres really not much to complain. Maybe the framerate, but its not too bad honestly. The puzzles are incredibly creative and the ending very nice even though I saw it coming..

Really good job! :D

Submitted(+3)

This game is BANGER. I love the cute artstyle

Developer(+1)

Thank you for your comment! I would also like to thank Kenney Assets for the artstyle😉

Submitted(+3)

OMG ,this game is the most UNDERATTED game in the WHOLE GAME JAM ,the gameplay is very fun ,the puzzles so good ,i had to drag myself OUT OF IT ,so addective, so good ,good graphics ,good controls ,itsa  bit laggy but playable .THIS GAME HAS 0 COMPLAINTS OMG 

Developer(+1)

Wow, thank you for making that bold statement! My dumb*** thought it would be a good idea to do this Chili Code Jam and Winter MelonJam back to back, but now that the melon jam has wrapped up, I can finally review other jammers' games and increase engagement 😊

Submitted(+2)

This actually solos this game is SICK WHAT

I LOVE puzzle games and this was exactly perfectly right up my alley and you executed it so well it felt good was intuitive and the solutions weren't baby easy but weren't "tear my hair out" hard either

the only downside is I wish it was longer PLEASE make a full game i beg you I'll buy it prerelease PLEASE

11/10

Submitted(+2)

THE THINKING OUTSIDE THE BOX WAS SO GOOD WITH THE MOON AND THE LIGHTS AND THE COLORS AND OBJECT MOVING!! AND BLOCKING!! YOU utilized light SO WELL!!

i can't stop glazing bc you deserve it legend thank you for making this

Developer(+1)

Wow! Thank you so much for all the kind comments. I finished playing The Witness recently and some of its puzzle design philosophy rubbed off on me (I definitely ripped my hair out and a few pages on my notebook playing that game). I won't be working more on this game anytime soon as I have other work commitments, but I'm hoping that some other aspiring game developer in the future will enjoy playing this short game and get inspired to make a longer, more polished puzzle game similar to this. :)

Submitted(+2)

I knew what the ending would be but I did it anyways...

Developer

Glad we are all on the same wavelength here👍

Submitted(+2)

really cool game with great art and music, and I was a big fan of the perspective puzzles :D

Developer

Thank you! Those were really hard to design properly without being frustrating to solve. I'm happy you enjoyed them and there's definitely some I would refactor if I had more time.

Submitted(+2)

This is so good, what the hell? Some of the shadow puzzles were kinda esoteric for me and I solved them more by accident than anything else, but overall it worked great and I like the combination with colors. And the slight twist for the puzzles outside - I literally said ‘hell yeah’ when I realized what’s going on; just a perfect way to end it. Simple but very pleasant progression as well with the different areas. love love love

Developer

Thank you for much for the kind comments!! The shadow puzzles were a feature that sounded cool in my head until I tried to implement it and tried to get it to work on Unity's WebGL, then it wasn't as cool anymore. As a result, I decided to be more lenient with the scoring criteria for the shadow puzzles so people can actually solve them (even if it's accidental).

(+2)

Finnaly a 3D game. at least u have that 😎

Developer

Thank you fellow 3D game submitter

(+2)

very good 6.5/10