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Pack a Fish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #24 | 4.036 | 4.036 |
Fun | #25 | 4.051 | 4.051 |
Creativity | #29 | 4.128 | 4.128 |
Visuals | #43 | 4.282 | 4.282 |
Audio | #80 | 3.513 | 3.513 |
Fishiness(?) | #84 | 4.205 | 4.205 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice puzzle game with great visuals!
I like the twist of not being allowed to put nautils next to the pufferfish, it was really well introduced in the tutorial. Great job on the game!
cute puzzle game, nice concept and nice mechanical detail of the puffer fish too. it was very funny, some rendering stuff overlapped or went weird, even with drag meccanic , sometimes I could drag 2 fish at a time, but after very cute and coazy,
I invite you to play my game and give me some feedback as well ^^
Cute puzzle game! The visuals and puzzles are really fun. Some thoughts:
Overall great work though, I really enjoyed the GBA style visuals!
Great suggestions. Thank you!
Very nice, artwork is very good and this game is very unique, only issue is on level 2 the fish I put in the top left started having their sprite cut out for some reason but, other than that its amazing!
Nice little puzzle game. Great job!
dude this is so sick i love it
Pretty cool puzzle game ! Tutorial was clear enough, and the rules are simple, yet interesting enough to introduce some interesting levels !
You did a good job with the level design in this game. Especially with the limited time given for the jam. Very enjoyable!
Fun little game, good job
I loved it, the art style is very lovely. some minor graphics issues but did not ruin the experience, also i can pickup 2 fish at once
I LOVED IT! Level 5 gave me some trouble, but made it in the end and cleared all the levels. I love the grayed out fish mechanic that makes the puzzles much more focused and manageable. Of course, there are some features I would love in future updates like mouse controls, snapping the fish into place, and a clearer visual indicated when a fish is immobile, but for such a short window, this was fantastic.
I think this game has good potential to become a full game with unique puzzle and more rules! Thos I do have some critique point I experienced in the game.
Tho I really enjoy the game was good polished, but if worked on it more it can be a full game I definitly enjoy!
A very polished game with a great artstyle!
Super Polished game for only 7 days! i couldnt get past 3 cuz im a dum dum. Good work! i agree the use of a mouse would have been a bit better than wasd.
I agree. This would be a great idea but it's not possible as long as I'm doing it in GB studio. Maybe in future I could transfer the game into different engine.
I love a good puzzle game. I think it would have been much easier to control if we could use our mouse, rather than 'wasd'. The controls felt a bit slow, but I did like the game.
I love this game! The puzzles are really fun and the art looks really nice! I'd love to play more if the game gets more levels :D
This game looked exactly like a Gameboy Color game!! So retro, much pixels, very cute! The puzzles made you think, they weren't too easy or too hard. I was able to solve them all and finish the game. There is visual clipping on the browser, but you guys already know that lol! (I read the little note on the page ;3) I'd love to see more puzzles in the future if you are planning on expanding on the game.
I loved the retro feel of the game. From the music to the sprites it def reminds me of retro games <3
Cute and fun, feels pretty polished. The genre is not my thing but the game is well done.
Delightful!! I commend the design of not only an original-feeling puzzle game, but also feeling like a genuine GBC game. I played through all 6 levels and could have imagined 20 more. There were some issues with visual clipping and accidentally holding more than one fish at a time, but very Well Done in the time limit.
Yeah. The clipping caused by the GB studio engine itself but the funniest thing that on GBA there is no clipping.