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GitHub repository URL
https://github.com/absentnot/SINS-HAND
Game description
Grab things! Throw people! Sacrifice!
Theme interpretation
Secret Collectibles, puzzles with hidden solutions
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Comments
At first I couldn't figure out what to do, so I was essentially bringing my square offerings to the Holy Gate in the void, hoping it would open at my offerings. But after a while I got it figured out. This works really well as a game. I do usually keep my mouse moving faster so sometimes it was a struggle to keep holding objects if I twitched wrong. Maybe they should have been a little stickier? But overall was a good vibe and experience. Thanks for the Play!
Very cool game! Mechanics, art and concept are beautiful!
Means a lot coming from you, your game was pitch perfect.
One of the best game I've played so far! Love the interpretation of the theme, the music and SFX are great!
Thank you so much!
such a unique game, love the music and sfx
Loved yours as well!
Aesthetically, this was top notch! The visuals, the game feel of the arms, the SFX, everything worked together really well. You were able to get a lot of mileage out of the limited color palette. Nice job!
Thank you so much! You're too kind
Very cool idea! I couldn't find the secrets that were mentioned at the end of the game, but the concept for grabbing objects is really cool. I like the art style and sound effects. I would be interested in seeing more out of this.
Also side note, I managed to clip out of the level by pulling the biggest box into myself against the top right level collider lol.
composer / sfx guy here, and thanks for the kind words! also that's hilarious lol, new speedrun tactic? :)