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JaMe

20
Posts
8
Followers
13
Following
A member registered Feb 26, 2022 · View creator page →

Creator of

Recent community posts

Fun real-time deckbuilder. The gameplay is engaging, and strategy keeps me hooked. I like graphics and art. I really liked the creative design of the creatures. It’s a great game!

I like it. The hand-drawn paper art style is great. The audio is chill. Navigation, exploration, and environmental traps are good! The weapons and how you get them as you progress are nice.

One suggestion: add some signal for the bomb ticking or a visual notice for the player. I got killed because, when I first placed the bomb, I didn’t know if I needed to interact with it to start defusing.

Thank you for your feedback. Yes, I agree that a save system would help, but unfortunately, we can’t implement one in time.

Yes, I will try your game and let you comment, thanks!

I like the game. I love the graphics and art. The signs are great! It took me a while to understand what each sign means.

I love the twist! The dialogues and jokes are cool. And of course, the gnomes are great!

Yesterday, itch.io was slow and showed a ‘too many requests’ errors. Is everything okay?

I tried the web version on Edge, Firefox, and Chrome on Windows and Linux (Fedora). Everything seems fine now. Let me know if you have any issues.

I want to say, it’s a really interesting game. I like the audio and the way you pick cyphers and place them on the monitor. However, I struggled with the controls for decryption and often found myself lost. I didn’t know when I was doing it right or wrong.

I really enjoyed the music and effects, and the art style is fantastic. However, I found the puzzles quite confusing, which made it difficult for me to progress.

Overall, it’s a visually appealing game with great audio. I thought the puzzles could be a bit more intuitive, or maybe I just didn’t get it

I really like the old-school style of this game. The music is good, and the art is appealing.

However, one thing that annoyed me was the movement. You can move half a block, which often makes me miss doors. That was quite frustrating.

I like the story and the twist is good, I was surprised! I also enjoyed art and music.

I enjoyed the game, especially the great gameplay and navigating through the maze. The music was nice, though it became repetitive after a while—perhaps a longer base loop would help. The graphics are simple, which I like, and I love the effect of the space moving under the spaceship.

I was a bit confused at first, but I really appreciate the suspect indicators. The graphics are impressive, and the jazz tunes add a great touch to the atmosphere. Overall, it’s a nice game!

Great game. I enjoy the story. The changing levels are fantastic! Hearts and broken hearts. I really had fun, great job!

Night of the Living Scarecrows 1.1 is great and it’s improving game experience. My favorites improvements are:

  • Weapon Upgrades The addition of clip capacity and automatic reloading adds depth to the combat mechanics.

  • Level Progression No more pressure to finish in one go

  • My favorite improvement is the increased weapon range, which makes it easier to plan tactical attacks and clear the level

Thank you, great job :)

Very interesting game, I really like the idea full platform and then fight. Nice work

Good game, I like ducks :)

Interesting game, I like it :)

Very nice game 9/10 :)

Nice and relaxing game :)

This is great idea, I liked this game :)