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Realm Bender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #32 | 4.364 | 4.364 |
Aesthetics | #55 | 4.167 | 4.167 |
Music | #98 | 3.652 | 3.652 |
Sound | #131 | 3.364 | 3.364 |
Mechanics | #141 | 3.576 | 3.576 |
Story | #194 | 2.848 | 2.848 |
Fun | #217 | 3.439 | 3.439 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
5
Did you use any existing assets? If so, list them below.
https://skfb.ly/Uqv6, https://fonts.google.com/specimen/Audiowide, , https://fonts.google.com/specimen/Foldit
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Comments
Cool game with a nice tron-esque aesthetic. I would recommend being a little more forgiving towards the player in the beginning. Still an overall fun game mechanic of platforming between dimensions. Also, nice touch by switching music tracks between dimensions. Keep up the good work!
Thanks for the feedback, we plan to add tutorial levels and adjustable game modes so players with different motivations can enjoy the game equally :)
nice game I really like the lighting which was used in the game it seemed to pop and the character is standing out, great work guys. would you try out mine and rate it according.
Thanks for the feedback! I just tried yours and left a comment + voting :)
thanks :D
Awesome game. At first I thought hmm thats gonna be challeging to remember all the platforms. After a while I realized they stay and then was supper happy about it because it would be very very hard without it.
Only thing that is missiong for me is a death counter :D
Thanks for the feedback. I am glad to announce that the death counter is coming :)
Really impressive! But I have to say I didn't get the mechanics until seeing your description in the comments :) It's a bit confusing at first, so it could be a good idea to do a little tutorial with a few first platforms. With that, the game is really worth further development!
Thanks for your kind words! We plan to add more levels to ease the player into the mechanics.
Very cool game! It took awhile to get the hang of things but once I grasped it I was having a lot of fun. I like the unconventional approach of making things interactable when you can't see them, really gets your brain working. I also like how the platforms become enabled once you touch them and don't reset so you don't have to resolve parts you already have. Gamepad support worked amazing!
Glad you like it! Thanks for your kind words!
Looks great! Music is really good. Gameplay is a bit confusing. I think a simpler start with a tutorial would be really helpful. But man, this looks really good and has so much promise!
Thanks! We will keep working on it and add simpler levels so you can learn the mechanics easier.
Very good and fun! It would have been great if there were plenty of checkpoints to avoid having to repeat the same area so many times. But incredible job!
Glad you liked it even though it must have been a pain in the ass to start from the beginning. There were three green checkpoints across the level. But they only work if you walk through them (no jumping). That might be why you missed them. We will fix that in the next days so that the checkpoint works even if you jump over it. Thanks for your feedback!
Liked the game itself, maybe checkpoints would have been a good idea (or if there were I missed them :D) Took me ages to always remember how to do things and I got frustrated when making a mistake far away, but that doesn't take anything away from the game itself, fun mechanic!
Art style was cool and theme was 10/10
Thanks for your feedback! There were three green checkpoints across the level. But they only work if you walk through them (no jumping). That might be why you missed it. We will fix that in the next days so that the checkpoint works even if you jump over it. Glad you liked it!
Great concept on target with the theme!
Loved the art style, the effects and the controls were smooth, and I really appreciated the controls being displayed at the start.
Nice submission!
Thanks a bunch!
The synthwave aesthetic was on point and it was an excellent implementation of the theme. Took me quite a bit to understand how things worked, but otherwise this was a really good entry.
Thanks! We know the dimension mechanics are a little bit hard to get into. We will work on it, so that the start of the game is smoother for beginners. Thank you so much for your feedback!
I love the concept between 2 dimensions and the Tron-like aesthetics! And the control is smooth!
Thanks, glad you like it. Also nice to see that more people recognized the tron aesthetics!
It's a really cool concept. The assthetics is close to Tron I like it. Jumping on platforms that you can't see isn't easy. At start I wasn't switching enough so I kept dying without knowing why :D I still didn't make it to the end but I will. Congrats for the gameplay, it's really great.
Thanks for the kind words. I think you are the first person to point out that it looks like Tron. We really tried our best to make it look like tron! And it's nice to see that at least one person recognized it. I'm also glad that you enjoyed our game. Thank you so much!
It took a bit too long to try and figure out what I was trying to do. A bit more guidance might help. Over all, great artwork and great submission!
Thanks for your kind words and suggestion, we tried to add a bit more guidance. Hopefully future players will have an easier start. Thank you so much for playing our game!
Had some trouble at first but quickly got into the hang of things! great work
Thanks for your kind words! We appreciate you kept trying till you got the hang of things! We will try to ease the player in more at the beginning!
Definitely a tricky game and difficult to understand at fist what the mechanic is between switching between the two realms. Even after understanding it, it's still especially hard just at the beginning. I could see ramping up the skill and getting pretty good at the platform jumping and swapping between worlds. Glad it's unlimited lives!
Me too brother... Me too brother :D I still have problems switching between the two dimensions even though I probably played this game for hours now. Thanks for your kind words, I'm glad you liked it.
Cool concept!
The platforming can be pretty tricky and is challenging. But, in that sense also made me want to beat it.
It took a bit to grasp the concept, cause I think intuitively at first I wanted to match the colors instead of doing opposites and therefore just fell through all the platforms at first.
I found the best strat was to switch dimensions at the last second to still see what was going on in the different realm, and also get the platform to turn 'permanent'.
The checkpoints and permanent purple platform are a god's blessing for keeping the progress, cause it can be pretty hard to determine what actually killed you and you have to start over.
Especially in the last part. I wanted to speed through the last part, but if you run too fast the homing bullets of both colors are hitting you at the same time - so, you always die. So I had to go step by step at the end to not let the bullets spawn at the same time.
Also, I found later on that you are supposed to drop through the lasers right? At the last checkpoint I jumped on the left blue platform to skip all those spikes ;)
Was fun to play! Nice work!
Hey, thanks for all the feedback! Glad you liked it. We used some of your feedback and tried to make the level better. Thank you so much!
The game looks beautiful. I could not get through the 3rd platform though. Keep on jumping through it and there's nothing there in the other "dimension."
Hey, thanks for the comment. I'll try to explain the mechanic as best as i can... It's a little bit confusing.
1. You can switch between two dimensions: orange and blue.
2. When you switch the dimension, your body also switches its color.
3. The color of your body is always opposite of what you see. For example if you see blue platforms, your body is orange and vice versa.
4. You can only touch / collide with the color of your body. For example if your body is orange, the platform has to be orange as well if you want to jump on it.
What that effectively means, is when you can see the platform that you want to jump to, you will fall through.
What you need to do is, switch to the other dimension (so that the platform is invisible) and jump towards where the platform was.
You will basically stand on nothing for a couple of milliseconds until the platform gets corrupted and changes its color.
From then on the platform will be in both dimensions. I encourage you to give it another try and let us know if you liked it :)
Took a while for the concept to "click" for me, but once it did, I gotta say I thought it was pretty engaging. Would suggest you ease players in a bit more. I totally love the vibe, I also went hard on that Emission checkbox for my entry. Nice one!
Hey, thanks for the comment. Appreciate your suggestion, we will try to make the beginning easier / more understandable in the next couple of days!
I really liked this one, I couldn't stop playing trying to reach farther and farther through the level!
As a piece of feedback, the core mechanic got a bit confusing for me at the beginning; maybe a short graphical explanation would have been cool; even if in the project's description at least with a pair of screenshots.
The game itself is very fun, though! I liked it and once the core mechanic finally "clicked" on me, I enjoyed it a lot
Hey, thanks for the kind words and the feedback. We will try to add a graphical explanation on how it works in the next days :) Out of curiosity, did you manage to reach the end of the game? Just so we know if we need to make the game easier.
Yes, I was able to reach the very end. It was challenging but not rage inducing I would say
Stunning, just stunning. i have no idea how you even did that. great job. amazing. loved even your page. good work.
Hey, thanks for the kind words. It took us a lot of work, but it was all worth it in the end. Hope the game wasn't to hard? We were struggling till the last minute on where to put the checkpoints.