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A jam submission

Dobble TrobbleView game page

A split screen platformer. (Hopefully I'll fix Co-op this week!)
Submitted by StelaEntertainment — 20 hours, 1 minute before the deadline
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Dobble Trobble's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1523.8793.879
Aesthetics#1553.7583.758
Music#1763.4243.424
Sound#1903.1823.182
Mechanics#2463.2733.273
Fun#2583.3333.333
Story#4282.1212.121

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Just sound effects from Soniss and FreeSound.com and some music but I forgot where I got that...

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted

As others have said, you did a fantastic job finding the death sound effects. Well done. Lovely music too.

The game definitely reminded me of ibb & obb too. Very nicely executed. Impressed with the polish for a solo project!

I like the difference btween Dobble and Trobble (cute names btw)'s expressions - the mouths and eyebrows. :)

I'm always on the lookout for fun new two-player co-op games, so I was happy to see this entry! Well done!

Submitted (1 edit)

trying to control them both at the same time was madness! :D Collecting stars* felt nice with such a lovely sound effect. was a bit difficult to see the ground when falling tho. 

Submitted

I think the game was beautiful and a nice platformer. Single player game was a tad dull perhaps since I could just move one first to the needed position and then the other, obviously there was the time though. I liked the idea of this game and for sure with some polishing would be very good! 

Took me a while to understand the arrowDown blocks, but once I got it, it was quite genius! But might need a small tutorial if there would be more of these kind of (you should know it) elements.

Submitted

Hilarious game, I loved the death sound, had me LOL! The controls for single player was a struggle, I think some signs or text instructing on the controls would be helpful but other than that and the jank random deaths here and there from being skyrocketed out of the world, its pretty good! Good job! Oh and volumes were a touch loud

Developer(+1)

I was looking for a quick way to do the death that would be funny, hence how it is. As I go and update everything I'll come up with a better system. I was really just adding things and tweaking them till they were good enough and moving on, because there were too many things to do. I wanted to have a boss at one point. I was going to make background details like trees and flowers but when I uploaded on Sunday afternoon my input wasn't working. All the time after that went into fixing it, when I had originally planned to polish for the rest of the day.  I was so frustrated after getting a working version out that I just gave up. At that point I had barely slept since Wednesday night and I was just done.

Submitted

Im sorry to hear that friend. Dont push yourself to hard. I know it can be frusterating but the more you make, the easier it will be. Keep up the good work, dont let yourself be demotivated and I cannot wait to see what you do in the future with either this project or your future ones! 

Submitted

Dude, i just fell out of my chair when ive heard the character death sound. I freaking love it. 
Didnt manage to finish the game, thought. :(
Impressive work! Love the arts. (only 1 problem with repeated earth tile and slight problem with the camera after the jumps, i think it should be a little faster)

Submitted

This game kind of reminds me of ibb and obb. I didn't manage to get far into the game. I pretty much got to the first brick block for the bottom guy. I have no clue how to get passed it. I thought I was supposed to do like a momentum thing with the bottom guy and then the top guy do it again on his way down. But everytime I tried to do that. The bottom guy would just die. I don't know what's killing him :(. I thought the art was cool. The only thing I would say is in the beginning I thought the points were hazards because they were spikey so I avoided grabbing them.

Yeah cool game :)

Submitted

very, very fun brain-wiggeling experience for single player. it would probably too easy for coop, but it's still cool, that you put the option in. I got some flashbacks to playing "Brothers - A Tale of Two Sons" which is one of my all-time favourite games.
The music is called  "Space Jazz" by Kevin MacLeod. I know this, because I used the same track in my last years gamedev.tv gamejam entry - which felt really bizarre when I heard it in your game again ;-)
if you'd like to have a similar experience, here it is: 
 https://kindman.itch.io/life-after-death

Submitted

Nice small game. Would adjust the camera settings a bit. :3

Submitted

Sometimes because of the screen split it's hard to see where you gonna land. Maybe better fix the camera or smth.

Overall nice and simple game on the theme. well done.

Submitted

Really fun game, great take on the theme

Submitted

Great job

Submitted

Great idea for this theme! I really liked the art and character animations, and the music fits really well too. Would be a good challenge for two players!

Submitted

The controller felt great for the characters. The art work for the characters look great as well. I had a bit of struggle with the single controller for playing both as the constant swapping made me lose track of which one I was actually controlling. There were a couple of spots where because of the way the camera shifted I had to do a leap of faith hoping there was nothing below me that would kill me.  The game over all was very fun and very well polished. 

Submitted

Awesome entry! I really like the player being flung backwards when they die; an easy mode where the player can continue after being hit would be cool.

Submitted

I really like the aesthetics - the character designs are cute and the overall vibe has a lot of charm.

The mechanics were also cool - the buttons that shoot the other player up if the other player ground pounds was really creative - love that.

I would say I wish there was a more forgiving checkpoint system, or the characters had a few hitpoints rather than dying in one hit - with 2 characters there's twice as much chance to instantly die ;) I found myself repeating the beginning of the level a lot which got frustrating, especially when I died from offscreen spikes a couple of times.

Overall great entry, especially for a 1 person team!

Developer

Thank you! The game definitely needs tuning. A checkpoint system is a good suggestion, I just didn't have enough time. I had a lot of ideas that I didn't have time to implement because I spent so much time with the input. Local multiplayer is tricky.

Submitted

That makes sense - things always get left on the cutting room floor in jams :) would definitely be cool to see it developed further!

Developer(+1)

I'm already planning to keep developing this!

Submitted

Very addictive gameplay. You have done an excellent job!

Submitted

Amazing job! Another game that had one man army! You guys are fantastic. This is soo polished and I like how the music and SFX are lined up! Thank you

Submitted

Great entry! Other games had a similar idea but none executed it this way, pretty unique. I'm going to try coop sometime later. The controller worked just fine for me!

Developer(+1)

If it works please tell me. My second controller is a Playstation controller and it didn't work. There is a bug with the co-op in the editor that I haven't ironed out yet. WebGL does not support controllers very well with the Input System package, as much as I love it. At least I will know that for the next jam.

Submitted

Nice game! Really polished, with simple but interesting mechanics. I played it alone so probably it's not at its full potential. I can see that in two is way more fun!

Nice done!

Submitted

Lmao where did you find the death scream? :'D
This game reminds me of Fireboy and Watergirl, used to play with my sister when we were younger. An interesting game for coop as well as dual character asynchronous singleplayer experience. 
Bug I found: When you stomp on spikes you end up standing on them, not dying

Developer(+1)

I found the scream on FreeSound.com, lot's of good stuff on there but sometimes you have to edit a little. Thank you for the bug report!

Viewing comments 33 to 14 of 33 · Next page · Last page