This game was super spooky!! Well done with the monster behavior :) It was a good idea with the compass since the frame of the game is limiting. It would have been nice to have more freedom with the movement or being able to shoot independent of the current moving direction.
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NOGGIN!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Secondary Theme | #48 | 4.191 | 4.191 |
Overall | #95 | 3.685 | 3.685 |
Soundtrack/SFX | #114 | 3.489 | 3.489 |
Gameplay | #121 | 3.340 | 3.340 |
Graphics | #128 | 3.660 | 3.660 |
Gameboy Soul | #136 | 3.745 | 3.745 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
Its set in strange version of outer space where planets are Noggins :)
Comments
Absolutely awesome! This game DRIPS with a really well crafted atmosphere, and the environment art looks great. I think that some of the environment art that can collide with the player should look a little more distinct from the background, and rather than the same small crabs that show up when you find a ship part just a singular larger threat. Great entry!
beautiful looking game. the world is pretty big, some more iconic areas would be nice to see; since there seems to be a lot of empty space in-between interesting points of the game.
Congrats on your submission! I thought the premise was really cool. I was reminded of Innerspace and then I was a little disturbed that all of these creatures are on the person's head lol. I died the first time at the ship because of the countdown. Second time around I did much better and beat the game. Fun little game.
Neat color scheme! Definitely a unique color palette. Also like the silly setting, when I read that you crashed on a noggin I wasn't sure what that meant but then I saw the cutscene. Great job!
What a cute adventure! The gameplay is solid and the art is pleasant. Great work!
I was a bit skeptical because the color palette, but it ended up being a nice choice for the art.
Controls are responsive, graphics really adhoc. I don’t know if it was intended, but the atmosphere feels like a horror game. Maybe because the music, which makes me shiver whenever a enemy appears.
My only criticism is the font. Took me a while to get use to it.
I truly enjoyed this game!
Beautiful presentation. Color choice is excellent (if slightly low-contrast). Intro and outro cinematics work very well to convey a sense of place. The environment and enemies are all quirky, with a nice bit of variety. The imprecise navigation mechanism was very cool--fun to tease out, but not too difficult to crack. The HUD is effective at conveying all necessary information. Overall, well done!
I liked the music and sound effects a lot, scary when enemies show up haha. good job!
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