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Jack-o'-lamp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #29 | 3.923 | 3.923 |
Graphics | #128 | 3.846 | 3.846 |
Overall | #151 | 3.431 | 3.431 |
Gameboy Soul | #200 | 3.385 | 3.385 |
Interpretation of the Secondary Theme | #211 | 3.462 | 3.462 |
Soundtrack/SFX | #254 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
You play as a Jack-o'-lantern with a flashlight and push around skulls.
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Comments
A neat little puzzle game for sure. I notice they do get progressively harder and some of the physics when you turn the lights off on some of the walls can be quite entertaining.
This is great! Puzzle difficulty is hard to balance when you’re a solo dev, but I think you did a really good job of it!
https://www.twitch.tv/videos/2265992076?t=3h26m27s
Live playtest
I definitely enjoyed my time with it, but was a bit too brain dead by this point in the stream to solve all of the puzzles
Thanks for playing. It was really fun to see you play. As I was the only play tester, I guess some puzzles are much harder than I expected. That's why when you press ESC you can choose to skip a level.
Btw. In the level you got stuck on you have to push the top skull to the right, then jump down to the space right next to the exit and then drop the skull from the top, so it activates the button
An interesting entry, I have to admit I got stuck very quickly, I didn't understand that the first section was a tutorial at all and couldn't figure out what I was meant to do lol
I feel simple text would have been more instructive and straight forward, maybe that's just me?
After figuring that out I found the mechanic really unique and enjoyed the game.
Nice art and sfx too!
Great game mechanic and some satisfying puzzles to solve. Great work!
Lovely game with a super solid game mechanic! The flashlight actually cutting a circle out of the collision objects is super slick! I'm impressed by how many levels you had for this, it's practically a full game already!
The whole game felt very polished, and the mechanics felt well developed.
Two little side notes: Some of the puzzles felt slightly out of order, with one of the later ones being quite easy, and one in the middle being quite hard. I can't quite put my finger on it, but as the game goes on the levels begin to feel a little samey, even though they're really not samey at all. Might be from the limited screen size and simplistic graphics messing with my head? Dunno! Otherwise the design of each puzzle was really quite good!
Would love to play this again without the limitations of the GB's controls and screen size, haha
Fantastic job!
Cool puzzle game! It was fun to make my way through the levels. Most level could be done fairly easy, except for a few that had me stumped. I like the Graphics & SFX. The game feels like it is missing some music though.
Creating puzzles proved to be much harder than I assumed, so I spent the remaining time on it. They still could use a lot of work, as most of them are pretty straightforward. That being said I have no idea how to make music, so I didn't want to torture anyone with my creations
Cute puzzle game! The use of the flashlight was very unique.
Very cool puzzle design, they were interesting and I needed to put some thought into some of them without them becoming frustrating. Well done!
Fun puzzle platformer ! I love the animations of the main character :)