I love your game so much! Ez Overall 5/5! Finished it on gamepad. It's challenging and enjoyable. Great work, Man!
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No Leg Lenny's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.371 | 4.371 |
Overall | #6 | 4.329 | 4.329 |
Fun | #10 | 4.186 | 4.186 |
Visuals | #10 | 4.429 | 4.429 |
Juice | #14 | 4.157 | 4.157 |
Audio | #21 | 3.857 | 3.857 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This game was really cool! I really enjoyed the artwork and the gameplay, most of the levels were well designed, but I found the maze section in the cloud to be annoying due to how much I had to spam fire and hear the same sound effect. Other than that it felt super juicy and it was really fun to play and the artwork was really cool!
I really really liked this! It's such a simple premise that works super well. Looks great and sounds good too. My only feedback would be to maybe have a bigger range of sound effects on the gun shot, simply cuz you hear it a lot, and that maybe having half of the moon at the top of the screen looks a little bit odd at first
Great stuff!
I really really liked this! It's such a simple premise that works super well. Looks great and sounds good too. My only feedback would be to maybe have a bigger range of sound effects on the gun shot, simply cuz you hear it a lot, and that maybe having half of the moon at the top of the screen looks a little bit odd at first
Great stuff!
I really enjoyed the game. and the game overall feels really polished, great job! Only after a while my finger got tired and I couldn't keep playing at the required pace.
After seeing how over people were for this I thought I'd give it a shot. I thought maybe they had no leg to stand on, but the consensus is right: this is pretty great! I think having to manually spam the fire button was really unpleasant. I did really appreciate seeing an option like disabling the lava - some of those difficulty/accessibility features can be quick to implement and make a huge difference for people. Great job with this :)
Thanks a lot !
Spamming the same key is indeed boring and there are things I could have done for that. Many people already mentioned it so I should try to do something if I'm working a bit more on the game, like more just than debugging it.
Glad you like the little accessibility option ! For some reason this one was not this quick to implement (mostly because the code was not initialy planned for the player to go down, so at some point you could just disable the lava, go down, reenable it, and you were below the lava without dying haha), but I deeply believe it was worth it :)
At least for me, as someone with messed up joints, it's less that it's boring, but more an accessibility/physical discomfort thing personally. It also is another not terribly costly thing to implement as an option. If for whatever reason it did feel core/important to have the player get that clear feedback of pushing a button and seeing gun go boom, that hold to fire might somehow feel inadequate, then I think to support that the right design path would probably not be a rapid-fire machine gun you need to shoot a bunch vs something you do slightly less often and is a little bit more impactful. Just some food for thought :)
Super awesome! The game was fun and its art was so great. Loved the level design too. JUICY!!
This is a great game! Only observation is that a bit more room at the bottom of the screen would've been nice as I had little space to move the cursor in.
I also bugged the audio by dying in space, so I did not get to listen to that space theme that seemed epic.
Other than that it was great! Nice job!
Thank you ! Space on screen has been a problem during development, as I wanted the player to the see far above him, while he also needed to see the lava below. A thing I could have tried is moving a bit the camera depending on where you aim, which would probably help, mostly when using the mouse indeed.
About the music bug, I realized it too late, and got a little frustrated that I had no time to fix it, but it will be done :D
Very juicy, and I mean wow, this was way longer than I thought, going threw many biomes, especially when there was low gravity, awesome game
I really like this kind of double-purpose mechanics. The game feels really polish too GG.
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