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A jam submission

Carbon Ghost's Decoder: 4DView game page

Assigned as a Decoder, your job is to go on location and retrieve data of high value.
Submitted by Lev1 — 3 hours, 19 minutes before the deadline
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Carbon Ghost's Decoder: 4D's itch.io page

Results

CriteriaRankScore*Raw Score
Originality & Innovation#263.6673.667
Graphics#443.3813.381
Overall#493.2863.286
Audio#523.0003.000
Fun & Game Design#523.1903.190
Theme#743.1903.190

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I love this game tons of fun I left it a rating please check out and rate mine before deadline

Submitted(+1)

Nice game indeed.
Love the aspect of small games inside the game to solve.

Submitted(+1)

Wow, incredibly impressive use of GD's 3D, beautiful. A perfect example of what you can do with the engine in 3D. Nice voice acting, and really fun mechanic with the 4 switches, thoroughly impressed. Thank you for sharing your work on this!

And if you haven't had a chance to check out my game Foxy Boom Boxy, I would appreciate any feedback, thanks!

Submitted(+1)

This game surprised me in so many ways, it's both a collection of smaller games and also a horror game, this is a combination of elements that I would never expect, but somehow this entry managed to pull really well. Firstly, the presentation is really well crafted with an eerie and quiet atmosphere which creates a sense of discomfort. I also really enjoyed the attention to detail, to start a game you have to load the game first on a different screen and then you can play it on another screen, it's a little annoying, but it adds to essence and keeps the player immerse. This game has a unorthodox gameplay loop, but I ended up loving it and I'm shocked that a game like this was made for a jam. I congratulate you for creating such a masterpiece!

Submitted(+1)

Very original take indeed. It was hard to understand at first, but when I heard all the audio then it became more clear. Interesting atmosphere and the games are a bit unbalanced, but fun. Good job!

Submitted(+1)

Wow, game inside game!!.. This game is one of my favourites so far. 

Submitted(+1)

Been playing this a bit on and off while playing other games, this one has the most content and fun overall. You didn't just make a doom clone, but you made a bunch of really nice menus and graphics, an Atari like game, and more with voice acting. The 3D effects with the computer are really good mixed with the 2D. My favorite out of all of them.

Submitted(+1)

Nice project!

Submitted(+1)

THIS! This is my favorite so far! I love it!

I loved interfacing between all the levels: wrecking face in the shooter, to wandering the disquieting monochrome maze, to going back to console to bring myself back to life. It was so immersive! The room has such a nice, downbeat atmosphere to it, staring at a computer in my computer.

I loved the boomer shooter. It became especially fun when I realized that diagonal movement isn't normalized (this is not even a criticism it's very charming and helpful to replays). Those camo guys scared me a couple of times, coming out of nowhere with their creepy skull masks.

The "interruptions" almost always caught me off-guard. The unsettling way everything simply stops, the almost nauseating magenta and black checkerboard pattern reaching out, quickly switching off the power. The first time it happened, I became like a sitting duck; I'm glad the game over screen told me what I was supposed to do! The second time it happened, I accidentally turned off everything, not just the screen. I didn't make that mistake again!

I was expecting a scare in that long SPARK corridor! The fact that there wasn't is almost more unnerving than if it had.

The level 8 ending? Chills, man. I don't know why this doesn't have the "horror" tag on it

My biggest criticism is that a lot of the audio is unbalanced. The shoot sound is MUCH LOUDER than everything else; I had to turn down the game just for that. It wasn't quite loud enough to be problematic, but that would be the first thing to fix in a patch

My second criticism is the lack of balance between the shooter and platformer. While I liked the change of pace of switching to the platformer after completing the shooter, almost like a victory lap of sorts, it definitely feels like an ad hoc feature to show off the multiple programs. It's good that the platformer is there, but it definitely could be refined into a "whole game."

Also, not to throw shade on anyone, but this was one of the best-running games I've played this jam, and there are multiple 3D scenes and what-not. I got a smooth, crispy 60fps 99% of the time. That is commendable performance.

Awesome! Fantastic!

Submitted(+1)

its very good , I like this a lot!

Submitted(+1)

Very impressive! The voice acting was great and the game execution was awesome! Very amazing job!

Submitted(+1)

This is crazy! Amazing job!!!

Submitted(+1)

Nice try, keep it up :)

Would you mind taking a moment to check out my game as well and provide a rating? Your feedback would be greatly appreciated. Game Link

Submitted(+1)

nice game! but a bit hard I died tho :/

Made sure to give a rating!

Can you check out my game too

Submitted(+1)

Not sure I got the game. I kinda clicked on the buttons randomly, then a purple hand flew at me and I died...?

Submitted(+1)

I'm a bad hacker I didn't manage to retreive any data but the game is great. Maybe less mini-games and more puzzle hacking stuff with buttons should be more motivating to finish the game. GG !