Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

OCCUPIEDView game page

Bathroom Game
Submitted by CrayonMelon (@crayonmelon) — 1 hour, 59 minutes before the deadline
Add to collection

Play Bathroom game

OCCUPIED's itch.io page

Results

CriteriaRankScore*Raw Score
How engaging was the story?#73.6993.813
Did the game feel complete?#113.8814.000
Should this entry qualify for the next round? (Primary)#113.9414.063
Did the sound and audio fit the style of the game?#153.9414.063
How well did the audio drive the story?#203.5173.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which game engine did you use?
Godot

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Amazing vibes <3 Took me some time to find that secret ending but it was worth it lolz ;)

Submitted(+1)

I was about to give but I am happy for the man aged 25 outside the bathroom and his choices regarding the authorities.

Sick game, what more to say? I am really looking forward to your devlog. And to your future games. And to your future. There there son.

Submitted(+1)

This was really cool, never actually seen a game made entirely by LIDAR generated models. The way you used them and the PS1 vibe that you gave to everything, it feels so good and feel so satisfying to watch, and makes you forget about the chaos that this kind of models create.  My only issue is that I couldn't find the gun despite having tried everything.

Amazing entry!!

Developer

thx for playin. A few people struggled with finding the gun, I might have made it too abstract. 

Check the pause menu

Submitted(+1)

Surreal setting but really cool! Couldn't figure out how to get the gun so I could survive the end, but fun nonetheless!

Submitted(+1)

This game was insane and I love it. I absolutely loved the surreal style and the low poly models were really cool. The absolute insanity of everything going on was a blast to watch and play through. my only issue was sometimes some things were unclear. Like I just was aimlessly wandering around the game for 10 minutes before I realized where the water bottle was or that there even was a water bottle. maybe giving hints or making necessary objects more clear could help players. but still awesome game.

Show post...

I didn't know what to expect from the screenshots but this is an interesting concept and executed very well. The audio is also used very well, fantastic work.

Developer

thx so much, audio was a lot of fun

Submitted(+1)

10/10. Nice game

Developer

thx!

Submitted

Not sure what to say about this. I was awesome and fun.

Submitted

that was the most fun i ever had in a fever dream! also in the screen shot i saw you could get a gun but i could never find it, i did manage to escape with a full water bottle tho lol

Developer

the gun is a secret item

Submitted

P is for Pause, and for Papyrus :O

Developer(+1)

exactly, you figured out the true meaning

Submitted(+1)

That was a trip.  Well thought out.  Really good use of spatial audio.  Nice job!

Developer

thx so much. Even though it is visually a trip I appreciate you noticed the actual game design choices made.

(+1)

I saw screenshots of this on twitter and didn't really know what to expect, but that was wild. I got the good ending on my second try. Just a really interesting well put together surreal experience, fantastic work.

Developer

thx for playing. Was it hard to find the second ending? I wasn't sure if it was too obscure.

(+1)

It was definitely a bit meta, but it didn't take me to long to figure out.

It was pretty hard to actually hit the thing though for my boomer reflexes haha. 

Submitted(+1)

Nice AESTETHICS

Developer(+1)

【Aesthetic】