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Results Page 2

37 entries were submitted between 2024-02-01 00:00:00 and 2024-02-14 00:00:00. 715 ratings were given to 38 entries (100.0%) between 2024-02-14 00:00:00 and 2024-02-21 16:00:00. The average number of ratings per game was 19.3 and the median was 18.

It's High Noon

by c10ud_ten

Ranked 21st in Was the game fun to play with 19 ratings (Score: 3.158)

View submission page

CriteriaRankScore*Raw Score
Were the audio cues clear to understand#24.3164.316
How essential were the audio cues to the gameplay#94.2634.263
Overall#93.8113.811
Did the audio fit the game style and design#113.7893.789
Did your audio enhance the player experience#163.5263.526
Was the game fun to play#213.1583.158

LAIKA

by charlie_oh

Ranked 22nd in Was the game fun to play with 16 ratings (Score: 3.123)

View submission page

CriteriaRankScore*Raw Score
Did the audio fit the game style and design#133.7714.000
How essential were the audio cues to the gameplay#173.5943.813
Did your audio enhance the player experience#193.4773.688
Overall#203.4063.612
Was the game fun to play#223.1233.313
Were the audio cues clear to understand#233.0643.250

Nap at the musuem

by Jonqs

Ranked 23rd in Was the game fun to play with 18 ratings (Score: 2.944)

View submission page

CriteriaRankScore*Raw Score
How essential were the audio cues to the gameplay#223.2783.278
Did the audio fit the game style and design#223.3893.389
Were the audio cues clear to understand#223.1113.111
Did your audio enhance the player experience#223.2783.278
Was the game fun to play#232.9442.944
Overall#243.2003.200

Q

by evengy

Ranked 24th in Was the game fun to play with 17 ratings (Score: 2.858)

View submission page

CriteriaRankScore*Raw Score
Were the audio cues clear to understand#103.7163.824
Did the audio fit the game style and design#103.8303.941
Did your audio enhance the player experience#153.5443.647
Overall#193.4533.553
How essential were the audio cues to the gameplay#213.3163.412
Was the game fun to play#242.8582.941

Dungeon pulse

by RicoTV

Ranked 25th in Was the game fun to play with 16 ratings (Score: 2.828)

View submission page

CriteriaRankScore*Raw Score
Was the game fun to play#252.8283.000
Did the audio fit the game style and design#253.1823.375
Overall#282.8283.000
Were the audio cues clear to understand#282.5932.750
How essential were the audio cues to the gameplay#302.7112.875
Did your audio enhance the player experience#312.8283.000

The Echo Experiment

by Keltfire

Ranked 26th in Was the game fun to play with 20 ratings (Score: 2.800)

View submission page

CriteriaRankScore*Raw Score
Did your audio enhance the player experience#93.7503.750
Did the audio fit the game style and design#163.6003.600
Were the audio cues clear to understand#252.7502.750
Overall#263.1703.170
Was the game fun to play#262.8002.800
How essential were the audio cues to the gameplay#272.9502.950

Fire, Crackle, Sword

by Hermes3D

Ranked 27th in Was the game fun to play with 20 ratings (Score: 2.700)

View submission page

CriteriaRankScore*Raw Score
Did the audio fit the game style and design#213.4003.400
Did your audio enhance the player experience#243.2003.200
Was the game fun to play#272.7002.700
Were the audio cues clear to understand#272.6002.600
Overall#292.7502.750
How essential were the audio cues to the gameplay#381.8501.850

Starblitz

by Cedric Quilal-lan

Ranked 28th in Was the game fun to play with 15 ratings (Score: 2.617)

View submission page

CriteriaRankScore*Raw Score
Was the game fun to play#282.6172.867
Did the audio fit the game style and design#303.0433.333
Did your audio enhance the player experience#302.8603.133
Overall#312.6292.880
Were the audio cues clear to understand#312.2522.467
How essential were the audio cues to the gameplay#332.3732.600

SuperSneakySteven

by ProjectPaddy

Ranked 29th in Was the game fun to play with 19 ratings (Score: 2.579)

View submission page

CriteriaRankScore*Raw Score
Was the game fun to play#292.5792.579
Were the audio cues clear to understand#302.3162.316
Did the audio fit the game style and design#312.9472.947
Overall#322.5792.579
Did your audio enhance the player experience#322.7372.737
How essential were the audio cues to the gameplay#342.3162.316

Xenon EX

by Gryyre

Ranked 30th in Was the game fun to play with 16 ratings (Score: 2.534)

View submission page

CriteriaRankScore*Raw Score
How essential were the audio cues to the gameplay#114.1254.375
Did the audio fit the game style and design#233.3593.563
Overall#253.1703.362
Did your audio enhance the player experience#253.1823.375
Were the audio cues clear to understand#262.6522.813
Was the game fun to play#302.5342.688

Morse Code Machine Practice

by TheGamer

Ranked 31st in Was the game fun to play with 16 ratings (Score: 2.357)

View submission page

CriteriaRankScore*Raw Score
How essential were the audio cues to the gameplay#114.1254.375
Overall#272.9823.163
Did the audio fit the game style and design#283.1233.313
Did your audio enhance the player experience#292.8873.063
Were the audio cues clear to understand#292.4162.563
Was the game fun to play#312.3572.500

Fried Pigeon

by spoonsweet

Ranked 32nd in Was the game fun to play with 17 ratings (Score: 2.172)

View submission page

CriteriaRankScore*Raw Score
Did the audio fit the game style and design#203.4303.529
How essential were the audio cues to the gameplay#233.1443.235
Did your audio enhance the player experience#272.9733.059
Overall#302.7212.800
Was the game fun to play#322.1722.235
Were the audio cues clear to understand#341.8861.941

Ears wide open

by jhice

Ranked 33rd in Was the game fun to play with 15 ratings (Score: 2.130)

View submission page

CriteriaRankScore*Raw Score
How essential were the audio cues to the gameplay#193.4693.800
Were the audio cues clear to understand#322.1302.333
Was the game fun to play#332.1302.333
Did your audio enhance the player experience#332.6172.867
Overall#332.5072.747
Did the audio fit the game style and design#352.1912.400

Void Synth

by nuker0s

Ranked 34th in Was the game fun to play with 11 ratings (Score: 1.919)

View submission page

CriteriaRankScore*Raw Score
How essential were the audio cues to the gameplay#312.7013.455
Was the game fun to play#341.9192.455
Were the audio cues clear to understand#351.7772.273
Overall#352.0472.618
Did your audio enhance the player experience#361.9902.545
Did the audio fit the game style and design#381.8482.364

Blind

by Bromelee

Ranked 35th in Was the game fun to play with 11 ratings (Score: 1.777)

View submission page

CriteriaRankScore*Raw Score
How essential were the audio cues to the gameplay#292.7723.545
Did the audio fit the game style and design#342.3453.000
Overall#342.2462.873
Did your audio enhance the player experience#342.5583.273
Was the game fun to play#351.7772.273
Were the audio cues clear to understand#351.7772.273
No image :(

bat game

by Crimson Wolf Games

Ranked 36th in Was the game fun to play with 16 ratings (Score: 1.650)

View submission page

CriteriaRankScore*Raw Score
Were the audio cues clear to understand#332.0032.125
Did the audio fit the game style and design#362.0032.125
Was the game fun to play#361.6501.750
How essential were the audio cues to the gameplay#362.0622.188
Did your audio enhance the player experience#371.8862.000
Overall#371.9212.038

FreeMe

by samagana

Ranked 37th in Was the game fun to play with 14 ratings (Score: 1.638)

View submission page

CriteriaRankScore*Raw Score
Did the audio fit the game style and design#332.3942.714
Did your audio enhance the player experience#352.1422.429
Overall#361.9532.214
How essential were the audio cues to the gameplay#372.0162.286
Was the game fun to play#371.6381.857
Were the audio cues clear to understand#381.5751.786