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Inside The Unreal V0.1.4's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well implemented was the core mechanic? | #143 | 2.693 | 2.867 |
Would you like to see this game idea developed further? | #166 | 2.317 | 2.467 |
Overall | #176 | 2.104 | 2.240 |
Did the game align well with the task? | #180 | 2.254 | 2.400 |
Was there a sense of progression? | #183 | 1.566 | 1.667 |
Did the secondary mechanic complement the core mechanic well? | #186 | 1.691 | 1.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
CHOICE
Which game engine did you use?
Godot
What are your pronouns so I know how to refer to you in the videos?
He
Will you continue in GDKO if you were selected as a Wildcard?
Yes
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Comments
I wanted to tweak the volume but for some reason that button leads to the main game? Maybe the same thing as the previous person said. Simple smooth gameplay, but could've used some sort of a twist or a gimmick.
WOW! We're so grateful for this amazing feedback, 6Knowledge. Thanks alot for the hint. We'll be sure to integrate it in future updates :)
I kept going back to the menu for some reason, but it was fun while it lasted.
Well done! :D
I'm glad you have fun playing it. About the menu scene, that was due to a bug (from our side), we'll fix it as soon as possible , thanks alot for pointing that out. And We're so grateful for your feedback :)
Movement was smooth and I was able to survive and explore for a while in this game. I think you're off to a good start. I wish you the best with it.
Thanks so much for your feedback, MessMess. They're extremely helpful :)
This was fun to play. Didn't understand what was going on or why but the constant spawning kept me on my toes as I explored the level.
Thank you for the feedback, Dev Pirates. I'm glad you have fun playing it. The game is still in active development and you can kindly follow for more future updates . Thanks alot once again, we really appreciate it :)
While I do realize this game is not horror or thriller, as an avid enjoyer of the eerie I must tell you: this game has hit the right spot.
I would definitely suggest you invest more in this kind of theme: based on this game, I can tell you can nail that particular feeling.
While the gameplay can be related to that of a roguelike, the continuous labels that kept popping up, the music, the strange structures you could find around made me immediately think of one of those games which at some point down the line some youtuber is going to make an essay of sorts on how deep of a rabbit hole its lore is.
So, as for me, big thumbs up for getting that feeling right! I would suggest in the future you change the contrast of the labels in the menu dialogues for accessibility purposes, but great job for reaching that distinct feeling.
All the best!
WoW! Your feedbacks are priceless to us. We're so glad it could convey it's intended message. Thanks alot for your feedback once again. We're so grateful for it :)
What does "Who is Mani" stand for ?
Oh! Never mind. Probably a mistake... Mani was a character in the game. (It was part of the story) -- More about Mani in future updates actually, thanks :)
i got so freaked out because my nick name is Mani lol.
Lol! What a coincidence. (I'll check out your game soon, bro)