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A jam submission

The Moon Tower, Pt. 0View game page

a journey after death
Submitted by FishBusinesman — 1 hour, 12 minutes before the deadline
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The Moon Tower, Pt. 0's itch.io page

Results

CriteriaRankScore*Raw Score
Would you like to see this game idea developed further?#303.8203.938
Was there a sense of progression?#423.3953.500
Overall#663.3953.500
How well implemented was the core mechanic?#763.3953.500
Did the secondary mechanic complement the core mechanic well?#893.0923.188
Did the game align well with the task?#1073.2743.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
VOICE

Which game engine did you use?
RPG Maker MV

What are your pronouns so I know how to refer to you in the videos?
he/him

Will you continue in GDKO if you were selected as a Wildcard?
yes

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Comments

Submitted(+1)

It's nice to have your own solid art style.

Submitted(+1)

As a fellow RPG lover, I like the style of the game.

Design-wise, I've found the visual effects a little too big. Everything seems affected until you see the damage input only on one target. 

If you like it, you can move Fish down just a little so it's easier to understand who will take the damage.

Developer

awesome! thank you for the feedback

Submitted(+1)

Very trippy. I like the game so far! :D

Submitted(+1)

Veeeeery cool visuals and atmosphere! Love it !

Submitted(+1)

Great little RPG. It also reminded me of Earthbound. This was so much fun. I think this has a lot of room to expand on.

Developer(+1)

thanks! i used many samples from earthbound in the songs

Submitted(+1)

I love this game. The art style is absolute bananas and I am in love with it. I had to play it as soon as I saw the insane looking cover image. I was streaming myself playing it and the people in chat couldn't stop saying how cool this game was and how awesome the music was. I haven't finished it quite yet, need to go back tomorrow and beat it. But I made it a bit past the door boss. One frustrating thing that happened was I was using the mouse to move and I think the game continues moving after a fight based on your last mouse movement maybe? But as soon as I beat the door boss my character walked into the door and right back down so I had to fight it again. I don't think I clicked anywhere after fighting the boss, but maybe I did idk. Really awesome work on this game it is so so cool, one of my favs from the jam so far.

Developer

Thnaks for playing my game! I'll see what i can do about mouse movement, and im happy you thought my game was cool

Submitted(+1)

Loved this game, super weird and high vibe-psychodelic,  a bit confusing at time how to control the battle and confrontation situations, the controls stuff was not super clear, but would love to see more of this!

Developer

thank you!