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Gravity Experiments's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well implemented was the core mechanic? | #130 | 2.852 | 3.143 |
Would you like to see this game idea developed further? | #152 | 2.528 | 2.786 |
Did the secondary mechanic complement the core mechanic well? | #165 | 2.074 | 2.286 |
Overall | #169 | 2.217 | 2.443 |
Did the game align well with the task? | #172 | 2.334 | 2.571 |
Was there a sense of progression? | #193 | 1.296 | 1.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
FLOAT
Which game engine did you use?
Godot 4.3
What are your pronouns so I know how to refer to you in the videos?
He/Him
Will you continue in GDKO if you were selected as a Wildcard?
Yes definitely
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Comments
Nice mechanic cool idea. But it could have like win lose mechanic or score and the end beacuse i dont think its a game.
At first glance I was like "what is time movement???"
Then I realised it was kinda like magnets. Cool idea!
Liked it! :D
Nice mechanic. Looking forward to see where you take it next!
Incredible for just 3 hours! Really enjoyable mechanics.
This is quite impressive if done in 3 hours! It does let me roleplay as a gravity wizard which is very nice
I like these gravity manipulation games. Well done mechanics.
Supremely well-done! I do wish there was some sort of coins collected score to go off of but I get the time restrictions and it's fun!
You achieve a lot in just 3 hours !
Very fun gravity mechanic !