Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Scale (GDKO22 - 1)View game page

Submitted by PossiblyAxolotl — 4 days, 8 hours before the deadline
Add to collection

Play game

Scale (GDKO22 - 1)'s itch.io page

Results

CriteriaRankScore*Raw Score
How unique was the ability#363.6963.696
Overall Score#463.2613.261
Originality of the Character#842.1302.130

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Dang! Even if it is just a circle, this was a blast of a character to control. I repeated the game because it was so much fun. I wanted to see more levels and challenges.

A really unique entry in the submissions. One of my favorites. Great work.

Developer

Thank you! I may have misunderstood the prompt and interpreted “character” as more of a character controller which is why it’s just a circle. I really liked making this and definitely would like to come back to the idea sometime!

Submitted(+1)

Love the movement, but sometimes it would move on its own.

Developer

Yeah I didn’t notice the movement til yesterday, luckily it’s very little. Thanks for checking it out!

Submitted(+1)

YOOOO I love this game! Super well done!

Developer

Thank!

Submitted(+1)

Fun shrinking and growing mechanics.

Developer

Thank you very much!

Submitted(+1)

Very good game and the idea is perfect too!

Developer

Thank!

Submitted(+1)

I can surely see this work great with some puzzle level design!

Developer

:D thanks!

Developer (1 edit)

Made a quick devlog on making this!

Submitted(+1)

omg this is amazing! wow so much potential, omg all the possible puzzle level designs you could make! sure you forgot to make your ball a character, but hey you could easily add onto that in future rounds, yeah your definitely making it to the next round, seeing is how everyone else is reacting, you got a hit!

Developer

Thank you!!! Haha I didn’t entirely understand the prompt and interpreted character as more of just a player controller but thanks for the kind words :)

Submitted(+1)

Great game. 1 thing to note tho, when i keep my sensitivity high i am able to clip through walls.

other than that, its amazing

Developer

yeah I honestly kept that in more cause I thought it was kinda funny lmao

Submitted(+1)

This game feels great and has potential. Really unique and intuitive way to control a character. Has speedrun potential. Good work :)

Developer

Thank you!!

Submitted(+1)

This is the best.

Developer(+1)

:D

Submitted(+1)

I had a lot of fun playing this and like how playing with the size can affect the speed. It's also really good that you can change the mouse sensitivity, something that was definitely needed on my laptop trackpad. Looking forward to the next challenge you build

Developer

Thanks!! I’m excited to see what everyone makes in the next challenge, whatever it may be

Submitted(+1)

The new ragegame everybody is talking about. Really fun to control, and you can create some really fun levels around it

Developer

Thank you!! I really liked making it so maybe I’ll even try making some more levels for it :D

Submitted(+1)

I very much like the puzzle potential here, shown expertly with the first obstacle. Not much of a character, but room to develop is never a bad thing and I'd love to see this happen in round 2.

Developer (1 edit)

Whoops, I interpreted “character” as just a player controller 😅

I’ll have to pay closer attention if I make it to the next round