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A jam submission

CockaTuneView game page

CockaTune is a game created in 48h for 2020 GMTK Gamejam.
Submitted by nyunesu, Franrek, Mothense (@MothenseMusic), brunopixels — 12 minutes, 23 seconds before the deadline
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CockaTune's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#94.6554.655
Overall#344.2324.232
Fun#704.0814.081
Originality#4383.8583.858

Ranked from 310 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The jump is controlled by music's BPM

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 123 to 104 of 163 · Next page · Previous page · First page · Last page
Submitted(+1)

Best Rate Criteria: Presentation

I hopped the beat-match would be a bit more precise (it seems to slightly offset over time). Overall it's pretty and nice, levels are a bit hard but not unconcievable. Good job!

Submitted(+1)

Such a wonderful experience! Thank you for the game.

Submitted(+1)

The polish here were superb! The best art I've saw so far in the Jam, congratulation for that! The mechanic was also really neat, character movement is on point (had a feeling that the movement was slightly inspired by celeste for some reason). Good job, 5/5!

Submitted (1 edit) (+1)

Loved the music and environment, very enjoyable game, I just was not sure if we are able to reach the top area or not

Submitted(+1)

Great art and specially music. The movement is also oh-so sweet. Really good!

Submitted(+1)

Amazing visuals !! I hope it has a sound effect sync with the jumps (a tic tak tic tak ... effect), cause it's hard to know were you jump if you are not permanently looking at the bottom left corner of the screen.

Overall, well done!

Submitted(+1)

Amazing visuals !! I hope it has a sound effect sync with the jumps (a tic tak tic tak ... effect), cause it's hard to know were you jump if you are not permanently looking at the bottom left corner of the screen.

Overall, well done!

(+1)

Amazing art and colorful universe, nice LD and gamefeel especially the airjump! Keep it up!

Submitted(+1)

Great animations and sound effects! Love it

Submitted (2 edits) (+3)

I played this game in this video here (0:33):

Developer(+1)

Thanks for the video (:

Submitted(+1)

An all-around amazing game. Fluid animation, a groovin' soundtrack, and a very fun game mechanic. No bugs to speak of either! The only gripe I have is the end screen doesn't explicitly tell you that it's the end, leading to half a minute of pressing buttons wondering if there's any more to the end screen, but it's quite the nitpick.

Submitted(+1)

The best one I've played so far for the jam. The concept starts up okay and becomes really good after dashing is introduced. You realize that you can deny a jump but have to move forward as a consequence. That makes it really interesting to play.

Submitted(+1)

Such a nice game :). I admire the environment art, the level design and that the level is not linear. Very well done!

Submitted(+1)

Fluid, smooth, polished and pretty! Oh, and the tune is a banger as well :)

Developer(+1)

Thank you! :))

Submitted(+1)

Simple and polished. Great game jam game :)

(+1)

this game is REALLY AMAZING! i don't see any issue, and i LOVE the art.  The music is PERFECT! The controls are really GREAT! 9/10 for a game jam! the reason why i didn't do 10/10, is because i just couldn't read the text.

Submitted(+1)

The art and music are exellent! However, I was not able to climb up on the screen, where dashes are presented. I don’t know, it should be so or it just didn’t work out for me, but in all other respects the game is very polished and follows its trick. Too bad it's so short, wants more!

(+1)

It was a very fun game, had fluid controls, and looked wonderful, i just couldn't read the text.

Submitted(+1)

amazing game!

havent played many yet, but so far this is my fav!

i really love how you took the auto-jump idea and ran, no flew! with it. Not only does the timing control your jumps, but also your dash, and the things in the world. It's like a rhythm game where you don't have to worry about being off beat because the game hits the beats for you.

The art was amazing and the music was wonderful to listen to. well done!

Submitted(+1)

Absolutely my favorite game so far! It was extremely frustrating at first, until I understood that the jump was timed to the music's bpm. As soon as I started bobbing my head to the music, my skill increased tenfold.

Beautiful art, amazing audio of course, and overall just a very well polished experience. I appreciate the smart placement of checkpoints especially in the nonlinear levels, makes it a lot less frustrating.

Amazing job! Hope to see more of this game :)

Viewing comments 123 to 104 of 163 · Next page · Previous page · First page · Last page