Play game
Ctrl+Me Ctrl+You's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #935 | 3.582 | 3.582 |
Presentation | #1205 | 3.436 | 3.436 |
Overall | #1782 | 3.018 | 3.018 |
Fun | #2647 | 2.564 | 2.564 |
Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Control the mind of your enemies, but be aware, they will control yours!
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool idea for a game, but wow that first puzzle got me hard, I needed to watch the video on how to do it x)
Cool! Neat idea, the puzzles are very clever. It did take me a long time to figure out the controls and mechanics, but once I did, it was a lot of fun!
Thank you for your patience!
Very cool concept. I did find the controls pretty hard to get used to so that would be something to improve upon, but this was fun and the level design and art is great too! Good job!
Cool idea. I am going to be honest. I had to watch the video to figure out how to control and beat the first level. After I saw what to do I was able to play the game. It is a fun mechanic that makes for a good puzzle game. Well done :)
Thank you! Don't worry, I made the video for that exact reason
Interesting idea! It took me a while to figure out how the controls work. I wish the delay between turns were shorter, though. Otherwise, I think it has potential to be a really fun puzzle if you continue to work on it after the jam
Thanks for the feedback! Yeah the delay stills bugs me, I tried to get rid of it as much as possible.
I really really wish the controls were easier. This game has TONS of potential (5/5 for originality) and the gameplay can be so intriguing. I really wanna see more of it!
This game took me more time than I'd like to admit to actually figure out how I was meant to even get past the first level, even after reading the instructions. After I figured that all out and downloaded the build with more than one level I had a good time.
This is a pretty fun puzzle game, very enjoyable after I was able to actually use my head to figure out what I had to do. :) - Deer
Thank you for giving yourself the time to learn the strange controls! I'm glad you liked it in the end
A coincidence? I had already played your game, but had no comment! Although not original art, they were well implemented and that counts enough! The puzzles are well designed, though a little difficult to understand at first, the movement limitation is good, but sometimes it seems too stuck, and the game loses momentum, but it was an excellent job!
Thank you so much! I'm glad you liked it!
Thank you <3
Great puzzle game, it's really funny for me even though it is complexity.
Good Job!!
The first level is hard to understand, but once you get it it's a nice and clever game ! Good job, it definitely have potential :)
As others have said, the first level has a bit of a step learning curve. Once you understand how the game plays it becomes a nice puzzle game.
I like the idea of changing your body to complete a puzzle.
Overall it has a lot of potential, other than some rough controls and lack of tutorial I can see this becoming a very nice game!
Thanks for not stopping at the first impression!
would be awesome to see this idea expanded further! the controls sorta put me off but the core concept + art direction is very solid
Thanks! I would love that too but that was my first puzzle game and I had a lot of trouble coming up with mechanics and level design. It still needs a lot of work, but at least I think the idea is solid.
Interesting idea of how you can control enemies as well as the player! It gives the user more agency over simply "you lose control of the character".
Thanks you! I liked my idea but I don't know if I implemented it well enough, that was my first puzzle game
I love the idea! Turning your characters seems a little unintuitive and a tutorial would be nice. Definitely some potential here.
Thank you for the feedback! Turning it's relative to the direction the characters it's currently facing
While I have no idea how to get past the first level, It was still quite fun to play. I love the clean pixel art graphics!
Thank for the feedback! Don't worry, it's normal because this game lacks a proper tutorial, my bad
The trick for the first level is that you have to make the two archer face the same direction. This way, you can pass through them without getting shot
Weird controls. Getting used to it takes way too much time. it is not intuitive.
Thank you for the feedback! I gotta agree on the controls. A tutorial would be better
I played the full version. This is the best looking game I have played so far. The mechanics are a bit hard to figure out (as a warning to other people trying it out) but really rewarding once you do figure them out! I will admit I almost quit since I did not understand how I could get past the first level :) All in all I lost control 40 times before I could finish the game, but I was really satisfied. Well done!
Thank you so much! Yeah I gotta work on the controls and the tutorials
The controls in this game were really hard to get used to. I kept hitting left or right to move left or right but instead I would turn, then get shot. I really like the art style though, it looks really polished!
Thank you! I will add more info about controls in the description.
Since I did this game alone, I used this sprites:
https://pita.itch.io/rpg-monster-pack
https://pixel-poem.itch.io/dungeon-assetpuck
yeah they're really good looking
Well, I made a mistake and uploaded a build with only one level.
Here's the one with all the 5 levels: https://pole458.itch.io/ctrlmectrlu
If it could help, the previous build I updated was ok, but I don't know if it's still stored on Itch.io