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Ground Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1732 | 2.914 | 2.914 |
Overall | #1940 | 2.957 | 2.957 |
Presentation | #2044 | 3.014 | 3.014 |
Originality | #2788 | 2.800 | 2.800 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls are randomized every 5 seconds which gives the player a feeling like he is out of control.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I thought that the pacing was going to be a problem but when you introduced the massive spike wall that chases you down the pacing definitely got a lot better. This is a fun concept and I enjoyed getting myself into problem, like trying to jump over a gap but having my control scheme change mid jump, causing me to plummet down. Great job! I had a lot of fun playing it.
Thank you! It's was so great to read your feedback :)
Fun atmosphere and nicely done concept - with a bit of tweaking of the pacing and UI that could be a real fun one
Agreed :) Thank you for the feedback.
I think the sudden change of controls would've been nicer if every time there was a popping up text/image that signals about the need to look at what are the controls now. Also, I think adding more time before the change will be good, because it was way too short for playing normally.
But apart from that, the game was fun and well done for 48 hours. Instructions were clear and intuitive. With some polish, the game can become even better, but it's good overall!
Thank you for the detailed feedback!
I finished it and it's fun. But specially in last level I was mostly waiting for an easy input map to play with.
I enjoyed it. Well done :)
I'm glad you enjoyed :)
Thank you for the feedback!
A bit frustrating, but I guess that was the design goal — you constantly feel out of control! Nice idea & implementation.
Thank you for your feedback!
This is very difficult! I've played other games on this jam like this and I really like the idea of controls switching on you. This one felt the most challenging, but still fair. The levels were short and sweet.
*sweet, not sett :II
Thank you for your lovely feedback!
Very challenging!
Thanks for giving it a shot.
This is clever! Surprisingly challenging. Well done!
Thanks a lot! :)
Decided to try doing a mad dash. Immediately fell of a cliff. Had a good laugh. Good job!
Ha ha :) Glad you enjoyed it. Thanks!
Nice game i really enjoyed it. I also rated it. Also if you could play and rate my game that would mean a lot :)
Thank you! I've also rated your game and left a comment :)
loved the graphics and music! the concept is well executed but a but frustrating
Thanks for playing my game and leaving a feedback! :)
This game matches the theme really well. It's interesting to see how difficult simple tasks can become in a game like this!
Thank you for the feedback!
What an absolute brain bender. I almost feel bad for quitting over the chase level. it was just too steep of a curve for me after awkwardly managing my way through platforming. I think that challenge would have come through even if it only featured simple platforming. Overall, a pretty solid experience, other have done this concept, but I think you made it work well.
I think having an austronaut as a characeter worked well. They are no stranger to dealing unusual challenges and circumstances by staying calm and think their way through.
Thank you so much for your detailed and useful feedback!
I love the game! You nailed the concept I see a lot of potential in this one actually! :)
Thanks so much :) It's so great hear that!
Very frustrating, but I can see a lot of hard work went into it!
Indeed! Thank you for the feedback.
Fun and very challenging. the five second interval is very short whitch makes for a frantic gameplay!
Thank you for playing my game and for your feedback :)
This is very fun! it is very similar to the game i made, which made it all the more enjoyable
Thanks! I'm glad you liked it :) I'll go and check out your game as well.
Oh my god, and i thought my game was hard:D
Jokes a side i liked it! Graphics are nice, and this ambient, man... Good job on directing side of things.
Ha ha :) thanks for the feedback!
Pretty good game! Well done :)
But for me there was a bug where Shift was not recognized. Maybe because of country specific keyboard layout?
Thank you for your feedback! Did you try the left shift?
Yes, I tried both left and right shift
This one is quite fun and a little bit more manageable than the other randomized-control game I just played. I think when I play it my experience was 'wait and adapt game', or sometimes... wait for luck. There is a 1 in 24 chance the controls are back in order after all :P
Thank you for taking the time to play my game and for your feedback :)