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A jam submission

Control CoView game page

Keep the factory floor from getting out of control!
Submitted by dev_dwarf (@dev_dwarf), sparkeesoftware (@zedsquadrond) — 42 minutes, 19 seconds before the deadline
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Control Co's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#824.0544.054
Overall#1164.0004.000
Presentation#1334.2974.297
Originality#10153.5413.541

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The assembly line gets out of control, and you have to fix it! additionally, the factory is making controllers, so if you dont make enough you are "out of control" ;)

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted (1 edit) (+2)

Amazing game! Not only for the wonderful artystyle and music. You’ve also managed to give the player a ton of audiovisual feedback on every action, and included a well-done tutorial.

I’ve had two problems with the game:

  1. Sometimes the interactions weren’t detected properly - when I grabbed the faulty item and tried to throw it in the trash, sometimes it wouldn’t work the first time I tried it. I don’t know if it’s the fault of the interaction itself or perhaps a problem with the colliders. Maybe increasing the size of thrash area detection would fix this.
  2. In one playthrough, I went to the right side of the factory to fix one of the machines. Before I was done, a fire broke out cutting me off from the entire left side of the screen. I couldn’t move through the fire. I couldn’t extinguish the fire, because I was holding the wrench and couldn’t drop it. Perhaps letting the player drop currently held tool (and auto-return it to its spot) would work well.

Overall, a really great entry. Incredibly polished for a 48h jam. Great work!

Submitted(+2)

Fantastic art, music, mechanics, polish...fantastic the entire game. Me and my brother had a lot of fun. The implementation of a tutorial was a very unexpected and amazing inclusion.

If you develop this game further, make sure the fire doesn't randomly spawn on you and prevent you from doing anything - my highest score on Level 3 Endless would've been higher than 133 if fire didn't spawn on me and prevent me from movement I feel cheated

Developer(+2)

Thanks for playing! We were aware of the fire spawn issue but ran out of time to play-test/finalize a fix. Sorry about that! If we make a post-jam version, that will definitely be fixed. :D

Submitted(+2)

a really fun experience, the game feels very polished and the music is really cool too!

Developer(+1)

Thank you! Appreciate you checking it out :D

Submitted(+1)

The art for this game is really damn nice. A lot of attention to detail. The music as well really sets the mood for the game and the sfx were cute. At first I couldn't really make out that there were path ways in the conveyor belts which allowed me to move to the other side. Maybe make those sections a little clearer. But if I'm honest I'm nitpicking. This was a good game. Great job :)

Developer(+1)

thanks! Glad you liked it

Submitted(+2)

This is a wonderfull implementation of this concept!

It's pucnhy, it's fast, there is even a tutorial!

I like the fact that you must throw out bad controller, it split the attention in just the right way.

The music and arts are also super tight.

Congratulation!

Developer(+1)

thanks;

Submitted(+2)

This is so funny! The music makes you accelerate, and even the boss get on fire, haha.

(+2)

This is awesome, there's so much charm here! Great job!

Submitted(+2)

Haha yes, I absolutely love everything about this game! The game's idea and gameplay is very fun -- it's like those tycoon games you'd see in roblox but with a hardcore & spicy twist to it, and I personally really enjoyed playing it.

I also loved the game's music, they're absolute bangers and it fits the game's theme so well! It's upbeat and chaotic and just, nice.

This game has a lot of potench' to it, You did a perfect job there y'all.. You REALLY deserve a glass o' chocolate milk (because damn, your team did an epic job.)

Developer

thanks dude!

Submitted(+2)

Well done ! It was fun seeing everything moving on constantly, with the conveyor belt and chaos regularly going on. I love the art you made for the characters, environment and the effects, everything moves nicely. The audio works quite well too. I was not sure what was the objective (it was going on forever and the progress bar with the bomb at the top didn't change anymore after a while), and I didn't understand if it was problematic to have bad objects reach the end of the line (it was cool being able to throw them to the trashbin, but I didn't see any consequence not doing it).
Anyway, I enjoyed testing this, so good job !

Submitted(+2)

Man, this game is hard.  I did still enjoy it.  The pixel art is lovely.

Submitted(+2)

yo this is so great overall. im to trash to get passed level one but man this is fun.

Submitted (1 edit) (+2)

It's a lot of fun, but I would like it to be just a bit more manageable. The best I could manage was 42 out of 50 on level 1.

Submitted(+2)

A very strong submission, with cool art, incredible sounds and robust gameplay loop. However, at first, I didn't realise that I can use WASD to control character, additionally, it'll b e cool if an item automatically goes back to its place if I interact with another item. Anyway, a great.

Submitted(+1)

Wow, great game! The presentation is great. Music fits great, graphics are good and a nice tutorial.

I think it's great!

Submitted(+1)

Love the art, music and sfx, the triinity of juice! Id say it does require a bit more balancing, but apart from that, the game is generally pretty great, awesome submission!

Submitted(+2)

Wow, the presentation is amazing here, as well as the user friendliness - nice tutorial (though it took me a bit to realise you could walk over the platforms to get to the power - might've been nice to mention that) which was auto selected. Small things like that really help make a game more enjoyable and easier to get in to. The effects on the speech and such really help sell it all together there, dragging me into the world quite well. Game felt mega hectic, which is exactly how I was hoping to feel! One delay cascades into having to throw away so much more product, you really have to stay on top of your coffee which you can only grab once you're no longer affected by the last - all of it together makes you feel so deliciously out of control, but it's all your own fault.

Well done!

The core concept is relatively simple, but the neat & very polished presentation more than makes up for it!

Developer(+1)

thanks for playing!

Submitted

Really well done! Art and sound are great!


Unfortunately, I didn't have fun with this game (probably it's unbalanced, I can't tell)

Submitted(+2)

I loved this! Super fun, super crazy, and the art style was great! The level of polish on this for a jam game is insane. I can't believe all art and audio was done during the jam. My one criticism is that a fairly straightforward strategy to beat the game is to run around with the wrench and you don't really need to pick up anything else. Awesome submission!

Submitted(+2)

Extremely hectic, but I love it! You literally have no control over the chaos but need to get it under control ASAP :D

Also nice assets and sound!!!

Viewing comments 22 to 3 of 22 · Next page · Last page