Amazing artwork, great job :) Had a bit of trouble getting stuck with corners during jumps, but that's fixable :)
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Foxlight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #80 | 4.386 | 4.386 |
Overall | #280 | 3.810 | 3.810 |
Fun | #396 | 3.652 | 3.652 |
Originality | #783 | 3.665 | 3.665 |
Ranked from 158 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Inspired by dual purpose game mechanics, we thought to allow the player to gain control of environmental objects by trading control of their main weapon. This flips the power dynamic between out of control and in control with each throw of the sword.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
It's so good but it's too punishing. This would be my favorite game if the jump was higher/more forgiving and if the sword was more forgiving. Not having a timer also seems like a missed opportunity because it's very fun to speedrun.
I really like the game! Really nice core mechanic!
Tho I think the player controller is a bit clunky in my opinion.
The art is pretty cute and the music does fit pretty well the game!
Overall nice game, well done!
Also feel free to check out my game, would love some critique from you :P
Art is very cool and the idea is great! My only gripe is the use of "RMB" as the "control" button, as it is a browser game it popups the rmb menu everytime!
Concept has a lot of potential and will be looking out for a download and a post jam release! :)) Very nice!
I'm commenting on all that I think could improve the maximum possible games, but this, speechless! Excellent job!
An immensely polished and mechanically intriguing submission, although the controls are slightly off.
Challenge/precision/etc platformers aren't really my thing, but I can admire this one. The main mechanic is super cool and seems to have lots of potential. I'd like to see it be a bit easier to control, particularly with aiming the power spear. Like I've seen mentioned in other comments, having a bit of "coyote time" would be very nice too.
The visual style and overall aesthetic/theming is awesome and makes me want to see/learn more about the world. The snappy sfx for the power spear is really nice too.
Really really good work!
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