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Super Spacebar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #119 | 3.965 | 3.965 |
Overall | #137 | 3.988 | 3.988 |
Originality | #160 | 4.129 | 4.129 |
Presentation | #427 | 3.965 | 3.965 |
Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a Super Hero who has many powers but cannot control them separately. When the hero uses his powers, all powers activate at once and strange things happen.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
this is just super creative and i really liked the artstyle
Thank you! We're glad you enjoy the game.
This was a really fun game! I struggled to see how it was out of control at first but I quickly realised that it got very out of control. The physics puzzles were really fun and I had a great time trying to work out how to time my spacebar uses to not kill myself. I died a lot of times but I made it to the end. Great job!
Thanks for playing! Glad the dying did not dissuade you :D
This is a very fun game and I love your character and level design.
I was looking forward to learning what each subsequent super power was, and it was quite fun discovering each new one.
Some parts were unfortunately a bit finnicky and glitchy and did hamper what is otherwise a fantastic game and idea. With some polish this could be one of the best games of the jam. Great work!
Thanks for playing! We're glad you enjoyed the super powers, anticipating the next was exactly what we were hoping for in players. Did you have any specific bugs or glitches that come to mind, or just like the general feel of each room? Thanks again!
This was really fun!
I was a bit confused at first but then it was really great.
The music went well and the game was fun!
I liked flying with the gravity + moveable objects, although it was hard to control ;)
Only thing that bothered me a bit:
There were some edges on the floor where I couldn't walk over without jumping which made it a bit frustrating at some points. They looked as if it should work!
Great game! :)
You're RIGHT! The pipes, right? So irritating lol. We found that bug very late in development since during playtesting we usually just jumped and TPd everywhere. At that point we decided it wasn't worth to change the player to a capsule collider as it might cause other bugs, but in hindsight we probably could've just changed the pipe hitbox. Thanks for your feedback and for playing!
Yes the pipes! And also later there was a really small edge which stopped me once... but it was alright!
I still very much enjoyed the game :)
Great idea. This could definitely be expanded upon and developed further.
Thanks for playing!
the game is fun, as you said on the game site, the game bugged to me too, so I downloaded the patched version, which should not count, but I hope you didnt changed the game. The concept is fun, I had some problems in a few rooms/levels in with the spikes right above you and the platform moving. The platform was supposed to block your jump, but for a longer while I thought it will kill me, since it was the same color as the spikes. Overall it s fun concept executed pretty well. Great work :)
Thanks for your feedback! The game was not changed at all in the patched version besides a small hotfix for the game-breaking bug that some people were experiencing. We understand that you can't change submissions though, so definitely feel free to rate us just on the original version. Also regarding the spike color, that is a good point we hadn't thought of. We'll be sure to try to find a way to make the spikes pop more. Thanks for playing!
Your game is amazing. I like the theme of having uncontrolled super power. It is very original, the art and music and the levels work together nicely. I wish the game was longer. Keep up your great work!
There was a lot of content we wished we could've fit in! Thanks for your kind words and glad you enjoyed it :D
That was really fun! Loved how out of control it got. I killed myself too many times :D The art and music is great too.
Good job!
Thanks for playing :D
This game is very cool! I enjoyed it, it's a really clever concept, after a bit it starts feeling really out of control hahaha! good job! rated! please check out my game too :D
Thanks for playing! Just left a comment on yours, that 3D is insane!!
Really fun take on the theme! It's a great concept with amazing art and music!
Thanks for playing! Glad you enjoyed it 😀
That's very inventive and really subtle (while being totally over the top, clearly). I love how much control you've got over all your abilities just from a single button. Haven't seen anything like this before. I kinda wish it was a bit easier, but I love it anyway!
Thanks for playing! With our controls being so weird we realized that us as devs have just gotten used to them. We tried to keep it simple for new players but found we may have still left things a bit tough in some areas 😁 Glad you enjoyed it despite this!
It gets some getting used to but it gets better the further you go! Music and art were stellar as well. I can see this being a great game after some post-jam polishing!
Thanks for the kind words and for playing!
Really cool idea, great art style with nice character animations and the music fit perfectly for the game love it :)
Thank you for playing and glad you enjoyed!
The music and art are really great. The game as a whole feels impressively polished. The gameplay is really fun with all the powers getting out of control really quickly. The level design was also really smart, that part where the corridor with spikes at the top was repeated, but with the added laser superpower and purple enemies, felt like something Mark would analyse in a video. Great job overall!
Thanks so much for playing, glad you enjoyed it! Here's hoping that IS something Mark analyses LOL
great concept and the art is amazing haha! The trailer was also really well-made :)
Thank you! Speaking as just a programmer here, @shogunlogan really popped off
😁😁😁
Thank you thank you! Your kind words are so very appreciated :)))
This concept just screams potential. I adored the running animation of the player, and it cracked me up every time I looked at it, haha. I'd love to see a post-jam version with even more super-powered shenanigans.
Hahaha thank you!!!
You don't know how happy I am to hear that you enjoyed the run animation. I poured my heart and soul into those three frames and have been desperately waiting for someone to acknowledge it LOL
Thanks for the nice comment and for playing our game 🤗🤗🤗
Nice job! I enjoyed the cute graphics and the awesome game play with the character. Well done! :D
Thank you for playing our game. Glad you like it :)
cool game, and the idea of a hero who has to use all powers at the same time really fits this theme! i think this has a lot of potential for future level design, boss fights, etc. there's certainly a lot you could do with this idea. i think maybe something you could do to balance things out would be to add a cooldown on the jump. right now, if the player spams the spacebar, they can do a bunch of teleports in a row, which allows them to skip some sections of levels. overall, great job! :)
Thanks for playing and we're glad you enjoyed it! Unfortunately due to the 48 hr limit we had to cut a TON of ideas, especially ideas that involved the explosion and laser since we ran out of time for those levels. Also, there actually is a short cooldown on the TP to make it less exploitable, but we agree that it is still quite fast. Thank you for your feedback!
Really like the idea, and having multiple powers at once really does start to feel out of control after a while.
The character art / animation is very nice and i like the level design / difficulty curve. Could have potential for a larger game after the jam (though i'd imagine you'd need to reset the powers at some point so it doesn't get too out of hand). Good job!
Thanks for playing! We really enjoyed your game too :D
Neat game, and great level design that slowly introduces mechanics to the player. Could use some extra feedback to polish it up more though; A visual indicator of where you will teleport, along with sound effects and maybe some gui displaying all of your super powers would greatly increase game feel. The art for the characters is charming, but the environment and bombs are a bit bland.
There were a few bugs I encountered:
* I died at the edge of the fourth room and when I respawned, I was in a black room with words (from one of the children that give you the powers)
* A magnet bomb that was moving towards me on one screen moved it's way to the next and killed me twice. (not sure if this is a bug but you should deactivate objects outside of view)
Your idea is original, and worked out pretty well despite the feedback flaws. Good work.
Thank you for playing and for your in-depth feedback! A visual indicator for the TP and the other changes in your first paragraph are great ideas and definitely something we'd want to implement next time. We've never seen the respawn bugs unfortunately but lots of players have pointed that out... rip we'll have to look into that. Thanks again!