Love the graphics!
Play game
Slam of Germs's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #643 | 3.456 | 3.456 |
Presentation | #985 | 3.578 | 3.578 |
Overall | #1136 | 3.278 | 3.278 |
Originality | #3469 | 2.556 | 2.556 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Limited control over movement and procedural levels.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Good stuff! The procedural levels really make this work well, adds some nice variation even on multiple attempts!
Cool game! (The mechanics are something I've seen many times but there were still some good moments in there.)
Loved how fast and snappy it is. I was thinking you had made so many different levels, and then I read you did procedural generation xD Still, making the system to create feasible levels must have been tough under the time-limit. Funny how you used the out of control theme both for theme (contagion) and controls (ice movement). The only thing is it was a bit repetitive and easy, but that's understandable. Good job!
Unique interpretation of the theme and I like the subtle nod to the jam colors in the art. Very well done!
A score of 55. I'll take that :)
Pretty fun and surprisingly relaxed for such a fast game
I played past level 100 but there wasn't enough variation or difficulty for me to keep trying beyond that.
Really a nice game! I enjoyed playing it alot! Everything was on point:D
I thought the levels were too easy in the beginning, but they got more and more difficult, which was very good. The music and sounds are also good, as is the minimalist graphic style. Good work!
The screenshake feels really good, It's odly satisfying, reached level 38 :D Good job man! Enjoyed it!
Pretty fun, and the screen shake was a nice touch. Interesting how you elected to go with a timer instead of a move counter, made it more like tetris than a more typical puzzle game, and it works well. Kind of merciless having to start completely over.
A polished game that is pretty fun and smooth.
I didn't realise at first that there was a timer and I think that while it makes it more frantic, it's also a pretty big 'feels bad' when you lose 1 level and have to start from scratch.
Fast and fun! I wish there was one more level of complexity- like that moving over a house you've already collected would un-collect it. In general, the levels were fairly easy with many of the features not needing to be used. I love that it is procedural, but hand designed levels could have a more complex play.
Fun game. The theme integration was a little basic, but it was also really fun to fly through level after level. Maybe you could have added a feature where you cant cross the same house twice for some added level variety and complexity, but overall, good game.
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