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Cellspace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #160 | 3.949 | 3.949 |
Fun | #168 | 3.885 | 3.885 |
Presentation | #228 | 4.167 | 4.167 |
Originality | #232 | 4.038 | 4.038 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Even though the cells have a single simple function they can get out of control quickly when the numbers increase.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I love the music and the atmosphere. Very calming even when the game itself starts to get frantic. Nice work, fun little game you put together!
i love the mechanics, very addictive
I really love the simple and bold presentation here. It really suites the gameplay! Great take on the theme as well! I had fun, and would love to see where this goes one day! :))
Great game. Loved the clean, simple visuals and everything else was top notch. Great work!
This game was very interesting! The sound really made it feel organic. I also like how you want to spread out the units and then call them back when something big appears. Although the enemy ranged units felt too good.
Maybe I just sucked but it felt really difficult, I struggled to get to a hundred points. The animation and audio were superb, though!
No, my last minute balance changes made the game really hard. My record is 260 so your not far off. Thank you for the feedback! :)
Such a simple and beautifull game, really like the whole aesthetic and the gameplay. Great work!
Very relaxing game. I love how simple the art style is. If the game had more stuff to do, like growing the spawn and fighting more complex creatures, I could see myself playing it a lot.
Yeah i might fix the balance issues and make it a proper game in the future.
Thank you you for the review :)
I didn't think I would like it so much, the minimalist look is always attractive! The way the icons are appearing is beautiful, the visual and sound identity of the game are really good! I just thought that the "tutorial" in the main menu was too small to read, you can lay out that little detail better, but other than that, I have nothing to complain about! Excellent job!
Fantastic game with brilliant music and gameplay! Are you sure you spent less than 48h on this?
Very pleasant game. Love the music and the sounds. It was interesting, mysterious and very fun!
i really enjoyed the game! it probably would help to have some icon to the upgrades, so its less reading^^ but still a very cool game and feels very great in terms of controls!
Awesome game in terms of gameplay, really well thought out in terms of gameplay, I wasnt sure how it was out of control untill I got further when I noticed how many cells there were. Upgrades werent always clear to me and couldve been more descriptive but overall an awesome project
Such a nice game to play. Nice visuals and nice sound design. It was a bit confusing to actually know what was going on with the upgrades and stuff, and it felt wrong when most of my cells went out of the screen only to never come back. But the gameplay was fun, original and pleasant. Good job!!
This was really fun! I loved the elegance of the controls and the color scheme made everything very intuitive. Also, beautifully simplistic design on the UI -- I only wish I knew what the number meant when I was selecting upgrades. Good work on this game!
Interesting and well made, but I didn't fully understand what I was doing. A quick tutorial might be good. And the UI wasn't super clear so I was surprised to discover I had died.
Yeah did not really have time for a tutorial :P
Basically, you'll need to keep the your cell base alive. You have red indicators on it that represents your life, and white/blue indicators that indicates how close you are to the next level.
I'll keep that in mind for the next jam
Thank you for the feedback!
Most unique game I've played so far, and a welcome change at that to have the "lack on control" not add to my stress levels! Pretty, smooth and quite addictive. Could make a good mobile game...
Fun game with a cool take on the theme. Nice visuals and come chill music! I especially like that you added upgrade mechanics.
Heeyyyy this was really addicting and actually pretty relaxing for an out of control game. Really love how this turned out. Nice one!
So simple, so elegant! Fun, addictive, the way the cells move and the sounds, so engaging. It could use some optimalization because the sounds became very distorted when there were many cells in the screen. I also didn’t understand every upgrade but I really enjoyed this overall.
Is 406 a good score by the way?:D
Whaat, you got 406? My record is 286 and i'm the creator... How did you manage to get that high? Any special strategy? I'm curios because the last push i did really made the game much harder than expected.
Thank you for the feedback, really appreciate it!
Well, first I tried to kill the blue early and this started to get out of hand, I kept most of my cells close to the core. It is almost mandatory since blue can spawn really close. As for upgrades, whenever it was possible, I always chose the heal and the ones which spawned more ranged cells. I didn’t have an other try with this after, so I don’t know how bulletproof this strategy is, I guess I had some luck too.
Hehe okey, i'll try that next time :)