Play GMTK jam winer
Tadpollision!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1429 | 3.354 | 3.354 |
Overall | #2959 | 2.583 | 2.583 |
Presentation | #3217 | 2.521 | 2.521 |
Fun | #3460 | 2.292 | 2.292 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can modify the reproduction of a popullation of tadpoles, the level is finished once you reach a certain level of chaos
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I love the concept of trying to reach "critical mass" of a population, and see a lot of potential in this.
Definitely needs a lot more polish though, menus between levels and an actual "game end" state would be a big step in the right direction. Also a little bit more in-game guidance on how to use the chemicals would be very helpful.
Another awesome mechanic would be some other factor that changes population growth (might be a bit whacky, but imagine throwing in basic genetics, so you want the tadpoles with better genetics to be the one's that reproduce the most).
Overall great concept and a very good effort, keep up the good work. :)
Thank you ! :)
I liked the idea but i feel like my natural instinct was to try to put the purple food from over the fish tank i was only able to put it at the bottom of it and my food went to the negative xD
Fun idea. The game needs some polish, though.
It was certainly enjoyable to start seeing those fish multiply, the second level in particular was just fun to see them all freak out in the tiny space on the left. Never 100% sure what was going on but kept me playing for all the levels though, good job!
Interesting game. I didn't really understand how well I was doing but the fish multiplied a lot so something good was happening!
Was more of an experiment than a game but it was a lovely experience none the less. Seeing loads of little tadpoles everywhere was really neat and dropping the colors in was very pretty. Minor visual bug: the jars would continue counting down below zero even though I couldn't put any more liquid in.
Nice game! The only nitpick I had is that taking the droplets is weird, but other than that it's a super funny game!
I was laughing out loud when the game started to struggle with the number of fish spawned. Awesome concept. Would love to see more of these psycho gold fishes.
Funny game, but it almost crashed due to the many fishes :D
This game makes me go YES! Fun game!
What a fun little game! These kinds of exponential growths is always a blast to see! It did bug out a bit on the first level, but that aside, fun little experiment!
Good times!
(Though, I must agree, on the third level, I got hit with some considerable lag when the screen was basically filled with tadpoles).
Thank you!
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The fish multiplying mechanic is fun to see, but I found the UI counter-intuitive, and the sound effects got old quite fast. Cool idea though, loved to try it out!
Thank you!, yes we have some problems towards the end and had no time left to improve the ui/fx.
I enjoyed making the fish multiply and I really like the sound of the chaos bar filling up. Unfortunately I had a bug where the first few times I tried to do the first level the fish disappeared and I wasn't sure what to to do. They reappeared after my third try though!
Thank you!, yeah it was a bug that we discover at the end, we have some trobules in the end jaja :)
Loved it! I want more levels! Only the next-level screen was obnoxiously large!
And I'm happy to see that I'm not the only one with ecosystem simulations...
Thank you!
Nice game, it got a bit laggy with lots of fish tho
Thank you!