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Soul Ma(gne)tes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #142 | 4.145 | 4.145 |
Overall | #304 | 3.851 | 3.851 |
Fun | #467 | 3.627 | 3.627 |
Presentation | #691 | 3.783 | 3.783 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls two magnets joined together by ... LOVE!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This is a beautiful esthetic game very well executed and polish. I thought at the beginning the level puzzle was too easy (level 2 especially) but the difficulty crank up and the concept have a very large possibility. I would like to see more of it, good game!
Loved the game !
I got stuck on the level 3 so long though :p
The overall atmosphere is pretty relaxing, and I found the puzzles very interesting !
:D There seem to be a lot of people having troubles in level 3. Maybe we will add one or two more tutorial-style levels after the first two in the future.
Thank you for the feedback!
That was extremely fun to play and it's sad that there are only five level. The first ones were really quick and easy. The last one was a bit mind boggling but still.
The concept is really really cool and i would have loved to see more than just five level.
The audio is also beautiful and just fits in with the pace of the game.
The art is really cute but i think something more cartoon-ish with outlines would have made it look a bit better. But thats just personal preference.
Otherwise there is not much to say except very good job and everyone should try this game out.
Thank you so much for the feedback! New levels will be coming for sure! Stay tuned. :)
Moving the level and the characters together is a great idea for sure :D
Technically only the characters move, but as they are attracted to each other, they act as their respective gravity. The camera rotates to accommodate for the active character's current "up" direction. :) Seen in relativity though, there is no difference between moving the camera and moving the level. ^^
Thank you for playing and your feedback!
Really interesting and adorable concept. Level 3 tripped me up a bit, but shout-out to the adorable magno-couples out there :)
Couldn't stop thinking "You are my world" the way the magnets mirror the world between them. Good strong core design.
Yeah, there is no gravity in the game ... only attraction ^^
Great mechanics and engaging gameplay :D The sound effects were pretty neat and the increasing difficulty was perfect :D Great job!
Last level took me a while, nice graphics and music, great puzzle game
Cool mechanic. The first levels were simple, but the last made me think for a while. This whole rotation thing makes you view the situation from multiple perspectives, and I like that.
The sprites are cute, but the color palette could be more vibrant, I think (the last level felt kinda dark to be honest, almost as if something scary was going to happen). Liked that little walking animation btw.
Nice sound effects and music too!
Improving the colors and adding some visual candy to the game has been the first thing on my "to add after the jam" list for while. :D
Thank you for the feedback!
First of all, i totally love the wordplay in the title:)
It feels very good to play and engaging! I feel like i could play more of such game:) Nice job!
Thank you for the feedback. :) We will definitely try and create more interesting levels as well as expand on the mechanics of the game after the jam. Stay tuned. ;)
looking forward to it:)
Nice job! Pretty challenging till I started to pick up on a couple of the cleaver techniques to move. Good job on the vibe and atmosphere, I really liked the "switch" sound which is good because I needed a lot of time to alternate and think haha
:D I, myself, did not realize at first when we had implemented the switch sound because it fitted so well, only that the switching had instantly become more pleasing. Thank you for playing!
First off, let's talk about the fact that you made a magnet with a moustache. I love it.
It's a great execution of the theme, and it's filled with small personal touches and animations that really make it stand out.
I don't know how much more mechanical depth you could squeeze out of the concept, but at the 5 levels you've shipped, you've picked the perfect balance of quality & quantity. Thanks for sharing.
Very cute game! I like the idea a lot!
Very cute! I love the art style. I like how there's magnets together with different genders, I support them. 8/10
Glad people pick up on that :D