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Maze of the Mini-taur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 4.451 | 4.451 |
Fun | #6 | 4.454 | 4.454 |
Presentation | #24 | 4.614 | 4.614 |
Originality | #65 | 4.285 | 4.285 |
Ranked from 383 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this puzzle-platformer, each level is made up of 9 joined together rooms that you can separate and rejoin to create new (and perilous) paths for your character to take. Can you escape the Maze of the Mini-taur?
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Very well-crafted with a simple mechanic that allows for lots of creativity. Presentation is top-notch, and the level design is absolutely brilliant! Definitely one of the best submissions in this jam.
Very clean, Very Polished, You need to use your brain but it is not that hard , perfect !
Really well-thought-out and polished game! Really impressive!
Loved it! great puzzles and cute art :)
Absolutely loved it! Cute, intuitive, crisp - what more could I ask for?! ^o^
Really great puzzler you've got here. It's like those old sliding block puzzles, but turned on it's head.
Very well polished and the mechanic is super creative. It was really smart to limit which rows and columns could be moved for each level, allowing more room for creative level design. The warp mechanic is also really clever and adds on to the puzzle value of this game.
The only nitpick I have is that you could've done more with the blue walking enemies. Most of the time they kind of just die to the spikes without me paying attention to them, so it would've been nice to see levels that focused more on those enemies. Either that, or you could just replace the enemies with another mechanic, like a switch that deactivates spikes or something.
Everything else is top notch though. I had a lot of fun with this game and would not be surprised to see it in the top 20, it's definitely one of the best I've played so far.
Quite a fun game and the presentation is excellent, really impressive work!
Awesome game, loved it how the level design teaches you about the mechanics. Specially the part with the enemy dying to the spikes. The name is awesome too, great job.
Loved every second of it!
Thanks Vim!
too polished. It's too perfect
Great concept. Really well executed. I could def see myself playing for hours. The music was also rad! Great work!
Quite a bit of fun! I can't believe you completed so many good levels in such a short time period! Very impressive job!
Great manipulation of space and artstyle. I would just wish it was more of a platformer.
Amazing, super fun 5/5
Impressive game! The movement of the Mini-Taur felt a little too light compared to the heavy and satisfying crunch of the brick blocks. Great work though!
Fun idea. Reminds me of a board game called "Labyrinth" where you also shift tiles around to move. But combined with the platformer it's really fun to play. Great job!
An awesome approach to the theme. I like the moments when the transitioned room serve as elevators for the Mini-taur. Also the leveldesign is neat. Def my favorite pick!
Nice game!
This is such a creative game, and 17 levels in 48hrs! Super impressive stuff. The later levels stumped me a little, but they are supposed to. Love it!