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YoYoYokai's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #35 | 4.538 | 4.538 |
Overall | #71 | 4.135 | 4.135 |
Originality | #175 | 4.115 | 4.115 |
Fun | #316 | 3.750 | 3.750 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Join spirits together to create powerful attacks!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like how odd the gameplay is that it matches its yokai theme, or at least that's how I thought about it! It sounds too wacky to me and I am all for it. Also the graphics are cute!
Aw thank you! We're glad you like it!
What a fun game! I love the music, the sound effects, the graphics, everything. There's a lot of good strategy to be had when your enemies are both a threat and your only way of attacking.
If I could change just one thing, I wish there was a sound effect when you lost health so it was easier to notice being hit.
Thanks for playing the game! That's a great point too that we'll add in the future
Brilliant aesthetic! Fun to play.
And the main mechanic does make for some strategic choice, like keeping the club demons alive.
Thank you! Glad you enjoyed it!
I loved the aesthetic! I liked the ability to reuse the ones you match to create bigger combos, which were very satisfying! Screen wide smashes \o/
Thank you! Glad you found it fun!
I love the style of this game! The characters are so cute, and you can tell that a lot of work went into them. The little cymbal demon has serious mascot potential.
The mace was definitely the strongest yokai, and since they don’t disappear after you match them, I kept using the same group over and over to keep eliminating new waves. But these are just small complaints. I think this game could really flourish with some sort of fleshed out release!
Thank you so much! And thanks for the feedback! We'll definitely tweak some things after the jam
I love the art! The gameplay is fun! It'd be exciting to see more kinds of enemies and what kinds of attacks they let you do.
I got to wave 17 and got really good at linking a full-screen clear with the mace spirit.
Well done! :D
Thanks for the comment! It'll be fun to see what new yokais we can add in the future!
This is a nice game, I liked the graphics and sound effects.
Does the game not have a scoring system, though?
Thanks for the feedback! We'll definitely add a kill score after the jam!
This is really good game. The visuals are wonderful, the music is nice, but best thing is game design. Player is basically forced to do combos and wait until the last second to perform his powerful attack and kill everybody on screen.
Good job.
Thank you so much!! I'm glad you like the game!
The art and vibes are WONDERFUL. The gameplay itself is really quite entertaining too :)
Thanks for playing! We appreciate it!
Enemies uniting
Me:
LMAO I love this so much!
I like the mechanic of having to use your enemies to destroy your enemies. Very well presented
Thank you! We appreciate you checking out the game!
This art style is just amazing!
Thanks!
some beautiful art and a very unique idea, well done!
Thank you so much! 🙌
Very fun game! I really enjoyed it
Thank you! 😊
Cool game! The game felt like one of the match three mobile games except it was actually fun to play. Overall, well done!
Haha thank you! Glad you found it fun!
i loved the overall tone of the art, my one complaint is that some of the yokai are more powerful than others, but other than that it was a very fun game
loved the "next wave" voice
Thank you so much! We'll definitely tweak balance changes after the jam.
also you should publish some of the art as desktop backgrounds, do you guys have a twitter account?
The artist that made the title screen is Mike Ko and his Instagram is https://www.instagram.com/hokoart/
The character designs and animations were done by Jeremy Ho https://www.instagram.com/jeremyxho/
Here's the title screen image:
Love the art! Absolutely stunning game. The sound effects were spot on as well.
I wish the cursor was bigger or more noticeable because I kept losing track of it during the game but otherwise it was amazing!
Thank you! Also that's good feedback, we'll try adding a custom cursor that's more obvious.
We strive for fun in 48 hours, but it's damn hard. Not only your game was fun, it the most fun I had. Fun and clever. I will put a start next to your name!
Wow thank you so much!! I'm glad you enjoyed our game!
Great art and the drawing mechanic is super easy and smooth! Would be cool to see it expanded on!
Thank you! I'm happy the drawing mechanic feels good!
Nice game, I love the graphics! Connecting a lot of the enemies into a huge chain and releasing an ultimate mace or stun (which is a really nice addition) was super duper satisfying. I encountered a bug where I couldn't draw after some point which made me lose -- also maybe a send next wave button could be nice? Either way, great job for a solo 48 hour game! Also the roomba bell guy in the last gif is super cute haha
Thank you so much for the compliments and the feedback!!We'll look into the line bug and the send wave button is a great idea!