This is so well executed!! You get a lot of fun out of a pretty straightforward control scheme and with an awesome art style on top of everything!
Play game
Occult Cables's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #101 | 4.197 | 4.197 |
Overall | #107 | 4.071 | 4.071 |
Presentation | #154 | 4.311 | 4.311 |
Fun | #373 | 3.705 | 3.705 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The cables must be joined together!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Its a really nice idea, but i feel like the tactics you can use against your opponent are exhausted really fast. Still really cool and i can imagine the gamemakers behind that game :D
This is a 5/5 game, wow. So much work went into this, super impressive, awesome job!
Nice job guys you people made a very fun little game, Sound Design was also good. :)
This is the type of game me and my brother would play when we were kids. The art is beautiful, and it's amazing that you were able to make this in 48 hours. Good job!
It's nice to see a good multiplayer in the jam. It's functional and enjoyable to play. I wish there was more variety in game modes or in the environment but for a 48-hour game it was pretty darn good. Nice work!
This game was fun, I liked the concept, the art, and the game play. You guys really nailed the movement.
I love it! Super fun, great humor!
I had my partner to play it and we had a lot of fun!
Love the art, love the intro!
A masterpiece (I believe)!
The "I believe" is set in brackets because I was sadly only able to play against myself (at least in a meaningful manner) which obviously took most of the fun away but that didn't stop me from enjoying the graphics, story, physics and overall appeal. Beginning with a nice background story is always a good start (especially when monks are involved). The wiggle physics were fun to play around with especially in combination with moving the obstacles around and wiggling with the enemy. In total it seemed also very well polished, I only encountered one bug, which is that the levels loaded after the menu was closed, leaving me some frames in the old level. But other than that I didn't encounter a corner which felt odd/unpolished to me and thus my following conclusion:
10/10, well rather (5/5) x3
Loved the music and the setting and artstyle. It was great fun playing this co-op
Really liked the game, although it is kind of a non-consensual sex simulator X). Awsome presentation and the theme is perfectly respected! Well done.
The presentation is very nice, giving the combination of silly and devilish. Gameplay is quite simple, though. Being far into the defender's benefit than the attacker. It just needs extra ideas, along with a way for attackers to have a better chance.
Kudos for including an Old One that is not Cthulhu! I really loved the sound design and the music, it would give me chills if the game was a horror instead :D
Leave a comment
Log in with itch.io to leave a comment.