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Criteria | Rank | Score* | Raw Score |
Presentation | #1218 | 3.438 | 3.438 |
Fun | #1299 | 3.167 | 3.167 |
Overall | #1439 | 3.247 | 3.247 |
Originality | #2061 | 3.135 | 3.135 |
Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are the key. Join yourself with the lock to proceed further.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The boss was super challenging! Nice art & music design on the game! The mechanics felt very good to play with.
Thanks @Rocksus for playing the game :)
From level 3 the levels seem get a lot harder but other than that the music and graphics really tie in the super well
Hey @DahamBelpage thanks for playing the game, yes I agree its a little difficult after 3rd level but I will change it after the jam :)
Consider rotating the screen when changing the gravity so the controls don't seem to mess up, and make the first several levels a bit easier (starting from the level with the bull-like head, things seem to take up a whole nother level). I appreciate your level design and a well-executed gravity concept though.
Thanks, @FinisValeth for trying the game, I will surely try out your suggestions.
Nice concept to control both gravity and movement. Great design levels!
@StrivenStudio thanks for trying it out :)
Cool game! I like the art style, its super unique! I did however, find it really difficult. I couldn't make it past the level that introduces the skull enemy, That might just be me though. Besides that, this is a good game!
Thanks a lot @SombreroGuy I agree I should have made the levels a bit simple.
Hey @SombreroGuy I posted a walkthrough for the levels
Link:
I really like the funky control ideas, I think it could do with a shallower difficulty curve! I got stuck on the third level lol
@mischieffoat I will keep that in mind I will change the difficulty curve, btw thanks for trying it out :D
Hi! @mischieffoal I posted a full walkthrough of all the level
Nice game! The weird controls really made the game feel interesting, and the different enemies were all super fun to figure out!
Hey @randomerz I am glad you enjoyed it :)
This was fun! It would be interesting to see the removal of movement, and keeping gravity changing.. just an idea :)
@HaniALK yes, a very interesting idea I would definitely try it out in the future, thanks for the suggestion :D
Solid game for a short GameJam. Good job!
Solid game for a short GameJam. Good job!
Thanks JustWinginlt for playing the game :D
Nice mechanic I like the way you have to move the key to reach the lock. The various dead skulls are a cool addition to the difficulty level. Good Job!
Thanks @Chrix appreciate the time you gave for trying it out :)
I like the atmosphere and the music was so relaxing, Nice puzzles
Thanks, jhonamath!
Its amazing the last levels are hard lol
Very solid. Later levels are too hard :D
Yes, I agree Lina I should have made them a little easier I will update the game after the jam ends. Thanks for Playing
Why is your avatar a crying one and you say its hard tho? What a combo lol
It was a very fun experience playing this game! The atmosphere overall was great but the thing I love about this game is the interactive trees and grass, it could be a little detail but it adds so much to the game - the feeling playing this is great, it feels very interactive. If I had to point out what should be upgraded though, it is the boss music. Don't get me wrong, the music feels great and fits in the game, but when fighting the boss it should be more intense, at least... in my opinion. You should totally continue working on this, it's great!
hmm I see Vulpes you are right I should add a piece of intense music when encountering the boss, I would surely work on it in the future. Thanks for playing the game :)
overal liked the idea, the walking is a bit confusing when gravity is "too the walls" and at the bull level I kinda lost interest. Does have some great potential so good job!
hey! Jelle.Steinmann, I will improve the levels in the future thanks for trying the game :D
overal liked the idea, the walking is a bit confusing when gravity is "too the walls" and at the bull level I kinda lost interest. Does have some great potential so good job!
I liked it! Not too tough but required a bit of thinking to find the right path. I do find it a bit of a stretch to say reaching the finishpoint of each level counts as the "Joined Together" theme, but nonetheless I enyojed it. Would play it again if it had some more interesting levels.
I will definitely work on this in the future TheRedKing1337, thanks for trying the game btw.
The mechanic is nice but it's very easy to fling yourself around which can get a bit frustrating.
That one level where the skull was introduced was a little weird, not sure how you're supposed to do that other than randomly changing gravity until the skull & key aren't in sync
That being said it's fun, good job!
Thanks Armm1998 I think I should also publish a video solution for the levels. Thanks for playing btw :D
Hey @ArMM1998 I posted a walkthrough video here
Very amusing! Didn't complete the whole thing as it got too stressful with the bull-cannons combination but the puzzle ideas are cool. Great job (:
I agree that level is way too hard than others. I will fix that after the jam