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A jam submission

MagnaView game page

The treasure is your burden!
Submitted by Ratlin Paats, Bobby_Z, Ritsu, Lavenfurr, Mikusch (@MikuMikusch), Branyon W. — 16 minutes, 57 seconds before the deadline
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Magna's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#4463.9593.959
Overall#12533.3203.320
Originality#15633.3473.347
Fun#24712.6532.653

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Magna joins with the coins, and the amount of coins is connected to her weight. Gold is heavy!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 12 to 1 of 32 · Previous page · First page
Submitted(+3)

Cool game, feels very polished and it feels really good to play. Although it could've used some checkpoints because I always had to start over from the beginning if I touched a laser. So I sadly didn't manage to get very far. And it was also quite annoying how you constantly picked up your coins. Sometimes in the middle of a jump, I lose a ton of jump power and fall right onto a laser.

Other than that, nice game!

Submitted(+4)

I like the art and music, the mechanics are unique, but I hate that you always get sent back to the beginning. There were also two paths to go down, which was confusing because I swear one of them ended in an invisible wall but I couldn't tell. I like the take on the theme, of joining the coins to get heavier.

Submitted(+4)

Amazing art and music, could use a checkpoint system though, the game isn't exactly the easiest

Submitted (1 edit) (+3)

Death sending you back to the beginning was a bit hard on me.

Overall, I can't find a connection to the theme, but it was fun! Great game!

Submitted(+4)

Very polished. I like the way landing on the ground makes the screen rumbles. It feels good to play and I haven't seen anything similar to this take so far.

Submitted(+3)

Cool gameplay idea, but a bit tough. Kinda punishing when you die.

(+5)

Really nice idea/game! Can be polished tho. Like, respawn in the room instead to be sent back to the start. Maybe a back ground a little more varied? In collors and patterns. For a 48hours game, really cool! I like the art, and the music fits well. And Magna is 👌👌👌

Developer(+1)

Art person (one of 3!) here, I’m glad you like Magna and the art! We were doing some modularity things at the end which ended up breaking checkpoints in roughly the last hour so we didn’t have much time to deal with it when we had levels to do too, deepest apologies for that!

Submitted(+4)

The game looks very polished, the sprites and audio fit together nicely. Sadly, the lack of spawn points is very demotivating; dying means I have to repeat the same segments just to be sent back to the start if I die again. Good work overall.

Submitted(+5)

fun idea and great style! although i felt like i was constantly dropping my coins so i could actually jump

Submitted(+2)

Cant see the relationship with the concept of the jam, but the Idea is really cool. The character gaining weight while coins are gathered and then using that, pretty cool 

Developer(+1)

hey level designer here to posts about a big oopsies I made a few minutes prior to the deadline, this is a platform on the fourth level, and accidentally has a tile that has bottom collision when it shouldn't. The level is still possible, you just have to go around it, sorry about that! 

Submitted(+1)

Oooh, that explains it. Ah well

Submitted(+5)

This is really cool and looks nice too. It would be nice if dying just restarted the room instead of the entire game though. 

Viewing comments 12 to 1 of 32 · Previous page · First page