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A jam submission

Spirit BondsView game page

Guide a spirit through the underwold
Submitted by Obvious_San, LuBu (@LuBu_1988) — 1 hour, 43 minutes before the deadline
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Spirit Bonds's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#994.3964.396
Overall#2933.8623.862
Originality#3023.9813.981
Fun#12223.2083.208

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a ghost and you have to keep your connection with the world of the souls or else you can't travel into nirvana

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted

Love the visuals and the gameplay. One improvement that could be good is some sort of warning before a wall pops up so you can react in time. The walls in level two pop up in sequence, so it's not hard to predict, but it would be nice to have more visual cues around that mechanic

Developer

Thanks for the feedback :)

Actually they change colors just before they move. It's very short, but in the post jam versions it's gonna be a bit more obvious.

Submitted

I really enjoyed playing your game!

Cool audio, cool visuals and a fun game concept. ✨😎👍

The controls seemed to be a bit messed up in the WebGL-Build though. 

And I couldn't play past level three. 😩

So I'd be more than happy to complete your game in an upcoming version. Something like a Mac build or a WebGL build with real full-screen mode? 🙏🥺

Developer(+1)

Thanks for the comment :)

We currently  work on a stable WebGL build with fixed controls and other little improvements. We'll release it right after the voting phase :) 

Submitted

Looks really good but the implementation was a little boring

Submitted

This is an amazing idea. The atmosphere is great, art and sound design really complement each other. Too bad that the mouse controls are not there yet, I don't have a controller, so the 3rd level seems impossible. Waiting for that postjam update!

Submitted

Very cool concept and great artwork that really represents the idea well! The sound was also super atmospheric that gave a great sense of space. Cool game and great job!

Developer(+1)

Thank you so much for your feedback :)

Submitted

man I really want to like this. The visuals are great, and from what I played, I could tell that you guys had some really good ideas for the gameplay and level design as well. The problem is that the mouse controls made the game almost unplayable for me. It seems that other people had issues with how aiming works in general; I had that issue as well to an extent, but I would have been able to put that aside were it not for the fact that my sensitivity was so low that it was seemingly impossible to do the 180 spin on the first puzzle before the blocks came around. Again, there's a lot of potential here, I just really wish the aiming was easier.

Developer(+1)

We're really sorry about the mouse issue. The game was developed for controller and we added the mouse Input last minute. Unfortunately it would have needed some more time to work properly. But I'm glad you like the rest of the game. Hopefully we have a post jam version ready after the Voting phase, you can play again and enjoy :)

Submitted

No worries! That's just how jam games go :)

If that's something you are going to fix, then I look forward to playing it again!

Really polished visuals and original concept. The controls with joystick are a bit weird, personally I would like an option for a bit of auto-aim when the camera is close to an artifact.

Developer

Thanks for the feedback! Maybe thats something we could implement in a post jam version :)

Submitted

Visuals are good. aiming with mouse is a bit clunky but ı liked it so much anyway. great job

Developer

Thank you :)

Submitted

Quite cool though some thing are a bit clunky, the game was clearly intended for a controller, but you should work a bit on the mouse input as well.  I think this idea has a huge potential, and the graphical side of the game is excellent for a 48 h game.

Developer

Thank you! Maybe we can put in some time after the voting phase and rework the mouse aiming (plus some bug that are still in :D )

Submitted

Looks great! Love the atmosphere! Although the mouse controls were kind of rough.

Developer

Thanks for the kind words :)

The game works way better with a controller ;)

awesome game! mouse control feels a bit weird and not quite as smooth, but besides that 10/10

great potential for this game

Developer

Thanks for the great feedback :)

Submitted

Super interesting submission. Would be cool if there was maybe a ring around the podium thing your connected to, to show your range.

Developer(+1)

Yeah, I agree, we had some ideas to make that a bit more intuitive, but couldn't get them in in time.

Submitted

Lovely game, its pretty fun, even with a mouse and keyboard, i especially loved the sound design and the visuals, top notch!

Developer

I'm really glad you liked it :)

Submitted

nice game. especially liked the graphics, good job!

Developer(+1)

Thank you so much :)

Submitted

Beautiful game, great visuals and audio, i had a small problem with mouse sensitivity, but nothing to major, enjoyed it very much :)

Developer

Agree, it's better played with a controller. But glad you liked it anyway :)

Submitted

Really nice game, the link looks great, level design is on point. Aiming is tricky tho, but I had a fun time. gg !

Developer

Thanks a lot! :)

Submitted

I played web version and I know that one's not as smooth. It's a bit hard to line up and make connections, but my goodness the art design is 100%. Good choice of audio, it all feels right and you get a 10/10 in atmosphere! Also love the crumble when you die!

Developer(+1)

Thanks, really glad you enjoyed the presentation of our game :)

Submitted

Loved the presentation!

Could use a better tutorial but overall a great game.

Developer(+1)

Agree, we did the tutorial last minute. Should have planned more time for that :) Thanks for the feedback!

Submitted

The game was very challenging and the controls were hard. The concept is really cool, and I love the art.

Submitted

The game was very challenging and the controls were hard. The concept is really cool, and I love the art.

Developer

Thanks for playing! The controls work best on Windows with a controller :)

Viewing comments 27 to 8 of 27 · Next page · Last page