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Wii were so close!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #373 | 3.917 | 3.917 |
Overall | #779 | 3.550 | 3.550 |
Presentation | #932 | 3.617 | 3.617 |
Fun | #1413 | 3.117 | 3.117 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Wiimote and the sensor are linked together. That link can get disturbed when the sensor moves around.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really liked this game! I love the idea and it brought me back to messing around with my wii sensor bar as a kid.
Super fun game. The assets could have used some clean-up, but this is such an exciting concept that I'm ok with it. After I passed 50, the death message changed, and I liked that. Maybe more acknowledgment that the aliens are here? Either way, super fun game.
hahah
fun to play
great idea and realization
GJ
Awesome concept, and good execution. As IGN would say, "it really makes you FEEL like you're using a shitty wii controller"
I like how you visualize the sensor on screen. I also appreciate your constraint on the enemy's aggressiveness, as these sorts of games can get pretty difficult otherwise. Nice job!
Very original game. Just in time, when I thought the game is too easy the sensor started moving and now the game was challenging. Also I like the "You died...but alien are not here yet. One last game?". So I played over and over, but aliens are not here yet. Unfortunately I must stop playing to write this comment.
Very clever! This was a lot of fun and the cheeky humor made me laugh! Wasn't expecting the sensor to change and when it did it was that eureka moment and really getting into how it works! Great job!
I really like this idea, but it felt a little weird how the sensor bar itself didn't actually move around when the detection zone was moving around. The sensor bar did tilt when the detection zone tilted, so I liked that, I just think the bar should also move when the detection zone moved as well. Other than that, I liked it!
Wiiiiiii!
Very original idea, would be nice to have more interaction from the invasion
Never thought I’d get a nostalgia trip for the GMTK Game Jam. It’s a very interesting and kinda adorable twist on a basic game of tag but it’s fun and really engaging! Managed to impress the aliens more than once.
I liked the idea! The character, enemy and coins are all at very different resolutions which breaks the immersion of "a game within a game", the art of outside the game are quite nice.
The assets could've definitely needed some polish, but due to heavy time constraints we weren't able to update them correctly (The hero was a placeholder for example). I'm glad you enjoyed it though!
I would love to see more levels! Good job!
I wanted nothing more then to go outside and kick some alien ass. In the end I pulled through though.
Curious idea, very well implemented and my record was 72 coins, it's a good game, great job :D
Nice game! Love the interesting idea and everything!
cool idea.
Nice game. Very creative take on the theme
So fun and addictive :)) Nice job!
wow, such a simple mechanic but you used some interesting way to show the idea of 'meta game', good job!!