One thing that happened for me is the short gang brother couldn't be controlled by the WASD keys like the tutorial said, so I ended up playing with one hand on arrow keys and another on 360 controller! I love the hand drawn presentation, however the tall one moves too slowly. Good job overall!
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The Bomb That Brings Us Together's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #973 | 3.587 | 3.587 |
Presentation | #1191 | 3.457 | 3.457 |
Overall | #1258 | 3.319 | 3.319 |
Fun | #1842 | 2.913 | 2.913 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game features two chain gang brothers joined together by a chain and - a bomb.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Thanks for your feedback!
Do you mean the tall guy is too slow when he's carrying the bomb or in general? And do you mean the speed feels too slow for the animation or would simply prefer him to be quicker?
As for the controls: I was being a bit too clever when coding the input controllers and made it recognize & switch to gamepads automatically, if they are detected. Which means that if you're playing on your own it's best to disconnect any gamepad before :)
I think that's more a design issue on our part. We didn't want any areas where the player should have to move with him carrying the bomb. But after watching others play it we've noticed that there are def. areas where people will do precisely that. And then I can totally understand why the speed is annoying :)
It's a good mechanic once you figure it out. Good job on the art as well. I encountered one or two bugs with the bomb along the way forcing me to restart but it wasn't a huge deal.
Great use of the character's body types to create puzzles! I loved the art style. Took me a moment to realize the bomb goes off when you're not holding it, but its a great mechanic once I figured that out. With a little more polish, this could be a great full length game. Good work!
I love how gorgeous the art is!! It is a style not seen to commonly and I really like it. The gameplay is fun too, when you let go of the bomb it is very stressful but that's where the game shines. I also liked the controls, they make you stay very involved and it feels like you are there with the characters. Really good work and solid submission! :D
Love the art. The stress of letting go of that bomb is wild. Good job
tall guy and muscle guy's collaboration. beautiful.
but it seems to got little bugs.
bom sound is unstop.
when tall guy contact wall, repeat jump in the air.
Just played, having a bomb attached to you is a really unique and fun idea! Good job.
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