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Death Switch (demo)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #208 | 4.071 | 4.071 |
Fun | #285 | 3.786 | 3.786 |
Overall | #828 | 3.524 | 3.524 |
Presentation | #2656 | 2.714 | 2.714 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as a warlock who can link to foes throughout the level and have them join you in death to progress toward the end.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice idea! I liked the concept of switching with your enemys very much. The camera movement was a bit buggy, but I really liked the artwork. Great work ^_^
warlock looks really cool!) and cool the idea of switching like that!)
Great idea. Could use some sound but otherwise impressive level design too!
Very creative approach to the theme! a game that I had a lot of fun especially when switching with the birds and floating across the gaps. could use some sound effects but good job!
Really interesting concept and game mechanic. Would like to see more 😀🤘
Also your levels design is perfect!! Good job!
It could definitely use some more polish, but it is so fun. The idea and main gimmick is very unique and I really enjoyed. Especially the last puzzle in the game shows how much potential it has.
Definitely an interesting and a unique concept!
The camera's movement could be smoother, it moves weirdly when the player double jumps. The player's movement also gets weird sometimes, like the jump height is different so you have to try the jump again. You can also add a glow to show which enemy we are going to switch with on the next death so it is more clear. The game could also do with a lose condition, maybe you lose a live if you jump into spikes and don't have any enemy to switch with, and you lose when the lives are over.
I can see a potential game with this mechanic, I would love to see a full game which uses the death-switch mechanic to create interesting puzzles!
Thanks for the feedback. Yes, the camera is the first thing I'd fix. I agree there should be something more to the "real deaths"- either lives or another addition to the mechanic like a mana bar. I should have added some fade in/out for the real deaths too (when you return to checkpoints) to make it more clear when you've messed up as opposed to switching.
The art style is awesome. The character suits the theme perfectly well! little bugs here and there but overall its awesome
Really cool mechanic! I liked how you showcased different approaches. The kill-to-teleport mechanic has a nice feeling to it :) Good job!
This was awesome. It's such a cool mechanic and you explored a lot of different scenarios of how it can be used. The movement could use improvements. The screen sometimes glitches out when you double jump and the camera can give you a whiplash when it switches places with the enemy.
Wow, this was incredible. I would love to continue playing this, I hope you continue development - this is a really nice game, had to give this the full score. Great job and great idea!
Love the game mechanics and art! Would have loved to see more of animation in the character and see some of your great artwork in the background. Though I know that is likely a tall order in 48 hours lol! 5 out of 5 stars!
I really like the mechanics. The character and theme is great. The little particules add some feels to the game too. I like it!
Really cool mechanic for the jam's theme! Most games I've been playing you typically want to keep your linked buddy alive, so this came as a big shock when I finally committed to jumping in the spike pit.
The camera was very rough, but the concept kept that from being too jarring to play. This was a great jam game for exploring a fun concept!
Good job!!
Oh my goodness, that was really really good! As many of the others have said, the camera is jank, but overall the concept really holds up. Its kind of like portal, but without portals, and theres a lot of death!
The lack of sound also brings it down a bit, but regardless of that, I left with the urge to play more. The mechanic is simply just genious.
Hit me up if you want help with the camera, or if you wish to get some music I also know a guy and two.
4/5, would play a full game of this.
PS. I forgot to praise your art, the character looks awsome!
Thanks for the kind words! The camera was smoother earlier in the development but I messed it up somewhere and didn't have enough time to correct it. Appreciate the offer on the music, I wouldn't know where to start for an original set of music.
Very fun game. It managed to use the mechanic in many ways despite it's short length. The only problem I had was that the camera was kind of jumpy.
I like the linking to the enemies. Wish there was more levels to expand on some of the ideas that you had for the level design. Aside from the camera being a little funky all around a good game
I like this simple idea and challenging level design!
Very nice game mechanic. Loved the sprites of the hog.
I didn't hear anything, but the game is so bloody clever! Please make a full version, I will help you!