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(Dis)SOLVE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #275 | 3.793 | 3.793 |
Presentation | #382 | 4.017 | 4.017 |
Overall | #479 | 3.730 | 3.730 |
Originality | #1463 | 3.379 | 3.379 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In (Dis)SOLVE, you split and "Join Together" to solve puzzles the game throws at you. When Joined Together you get access to double jumps.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Love it! I love the visual and the puzzle of the design. Really nice ^^
Very slick and polished. However, I'm not totally sure where the benefit to being separate is atm. Seems the game is overall more straightforward when you just combine as soon as possible.
that screen effect really added to the game. the simple visuals were really nice. ok. Let's be honest, i am in love with all your games. but there is something about this one that is so streamlined. Great use of the theme. easy to learn hard to master.
Very cool concept that leads to a lot of puzzles that are too hard for me. But I can appreciate the design!
Incredibly clean and well thought out, and super fun. The controls are just perfect. It's also incredibly polished. You did an amazing job!!
Fantastic work! I've played a lot of "You play as two entities" games in this jam, but the addition of merging together to make a new power really added some spice to the formula!
I very well thought game, great work!
Nice, well implemented adaptation of the brief. Simple and sweet, good work
Really solid game!
Fantastic game! I would never have guessed this was made in 48 hours!
Very simple and clean execution. Satisfying puzzles!
Love the old computer-type aesthetic! The difficulty curve is a bit steep, but what can you do in a jam :/ Also, very juicy! :D
Woah, this game is really polished! I've seen this idea exercised before, but I think you did the best job. Great work!
Fun game - Would like to have a bigger view port
I had such an aha moment when I realised I could join the two players and get a double jump! Such a good idea really well done!
Nice! This concept fits the theme perfectly. Also good presentation. Great job!
Thank you, so much!
This is a great game! I love it quite a lot. I feel you went all and beyond on the effects. My laptop doesn't like it xD
Thank you!
Wow this is incredibly polished for a 48 jam! Huge props, it looks and feels amazing. The controls are really tight and the levels very clever. Also, I'm a fan of the chromatic aberration, it looks so good. Amazing game!
Thank you so much! It took a little work getting the chromatic aberration effect going but it came out so awesome in the end. Thanks for playing!
Fun and very interesting mechanic! I love the glitchy aesthetic :D
Thank you so much!
Fun game. The art was simple, but did the job. I don't like the "overdone Post-Processing" style, but thats personal preference. The controls felt ok, but were a bit unforgiving when you had to make tight jumps. To sum it up, fun little experience with minor flaws, great work!
Thank you so much! The post processing tried to give off a tv glitch effect, sorry if you didn't like it! Thanks for playing!