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Chained by Glory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #223 | 3.846 | 3.846 |
Overall | #927 | 3.479 | 3.479 |
Originality | #1531 | 3.359 | 3.359 |
Presentation | #1556 | 3.231 | 3.231 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your buddies merge with you in real men fusion, granting you speed, points and even their lives! They trust you and follow every your step, even if it leads into the ocean!
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
So funny seeing your characters being launched away haha. Good fun, my only problem was that I felt I didn't have enough overview over what's ahead on the levels and ended up falling with my whole troop into their death. But overall nice work!
Thank you for the reply)
I really like the overall look of the game even though the art assets don't fully feel like they go together. It brings back the vibes of Blast Corpse and Pilot Wings from my N64 days. The intro is solid. But I couldn't get through the game without turning my sound off. You guys screaming into the mic without any optimization was painful every time I got hit by a laser or fell off the bridge. It really distracted and pulled me out of the experience.
Well, we expected that sound may be distractive, so, there are settings, where you can turn SFX sound off. Does it work, or we messed up?
Yep, I tested - and we messed up. Looks like we forgot to put proper soundclass for screams. Sorry for that)
The dude fist-pumping in the intro sealed my love for this game from the start. Art design is a bit incohesive, and I don't think the propellers are very fair (especially when you have a big chain), but other than that I had a good laugh and you've done a lovely job!
Yep, propellers are my fault =D Playtests, there's always one more test missing)
Dude, my submission's controls are getting ripped apart because I didn't playtest at all, I feel your pain.
Very fun to play! Loved the screams too
Thanks for playing!
Ahahaha it's so good. The screams are amazing
It was fun to play, well done :)
Thanks for playing! Glad you like it!
Took a minute to get used to the controls but this is pretty fun!
Is there any way to avoid the spinning propellers when your chain is more than like 3 people?
Thanks for the game! You can try playing with the Sprint to get the timing right. Maybe we need to slow down the propellers.
very funny sound effects and super enjoyable gameplay - its very addictive!
Thanks! Try to get 10k points.
That is definitely one of my favourite games I played as far in this jam :) Interesting, well-executed concept, cool visuals and music, hectic and fun gameplay. And I really admire your procedural level generation, for 48 hours it actually works really well, good job!
Thanks for your review!
Really whacky! Great use of characters as a visual representation of hit points. I would have maybe liked to be able to control direction with the keyboard too.
Thank you for your feedback. Maybe we will add additional control options.
Quite a funny game! The concept reminds me of those mobile games you always see in youtube ads, but the execution on this one is much better. I like the screen warp when you sprint!
Thank you) We decide to make something like runner with a lot of fun things)