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UNITE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #408 | 3.667 | 3.667 |
Presentation | #480 | 3.930 | 3.930 |
Overall | #721 | 3.579 | 3.579 |
Originality | #2051 | 3.140 | 3.140 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You'll have to unite (join together) town villagers to break free from the evil Lord Redfoot
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
As soon as I figured out the strategy, I dominated the competition! Honestly would love to see more levels of this that really scale up the difficulty, but great job!
Got completely destroyed the first 3 times I tried to play this. However, after that point when I actually got into it, I became immediately addicted and had to physically stop myself from playing alllllll night.
Great game, would love to see it expanded further.
I thought it was quite easy... until the enemy tropes came to my first house! That was probably one of the most fun games I played from the jam though, very well done!
It feels like you were a few hours away from something amazing. I thoroughly enjoyed your concept! I would love to play again if you ever keep building it :)
I am at least planning to release a post jam version addressing the most glaring bugs and balancing issues !
Really enjoyed this! While it is a bit easy, I really wanted to just keep expanding, and kept playing until I owned almost everything on the map. Fun, decent graphics and a really nice soundtrack. Well done!
Love the concept. If only game didn't freeze when you lose, it would be amazing. Good job!
Really nice and clean! A ton of depth for 48 hours!!
Nice music too :)
Clever strategy game. there are some more things to fix but still feels good and fun.
Really cool and creative game! I find it really neat how such a simple mechanic lends itself to a rather complex whole
Really nice ! The challenge is perfect and i directly want to beat all this red houses. Great mechanic, a litlle bit easy but in 48h it's amazing !
Really nice game, simple to play. This is an astounding work for a solo developer! Well done 👏
My only issue is that I ended up in a negative feedback loop where I didn't own enough houses to produce enough characters to get new house while defending against characters, but again it's an incredible work in only 48 hours!
True true, I'll work a bit more on the AI/balancing once the jam is done :)
How did you make this in 48hours. My god.
It's not my first jam, I'm getting used to it ^^ Thanks <3
Nice style, colours, perspective, and nice tactics! Really fun! Would love to see more!
It's clean, simple, and very fun to play.
This game is excellent, it is properly fast paced, I like that it is a strategy game that is so simple and quick that it feels more action-y. great job, 10/10 IGN
Love the look and feel of the game : ) This reminds me of a game that just came out called "Slipways," in which you connect static planets to each other using lines to exchange resources. I'd strongly recommend it if you haven't played it already.
Good evening!
Lovely contribution. I hope that I can assume that this game was focusing more on the graphics and sound design than on its gameplay features. If not, I am sorry to assume this :)
I love the simple low poly graphics and the Ingame UI used for the houses. Together with the awesome music, it generates a well put together wholesome setting. I am truly enjoying the music, honestly!
It also totally makes up for some Quality of Life features that are missing (WASD movement, no money generation for some reason, etc.) and is overshadowing these minor drawbacks.
Good job!
Nice game! Liked the visuals!
Good job! I love the satisfying build up and relaxing atmosphere and music.
Maybe a bit too easy when you take your time capturing everything before the main castle.
Would be nice to have an end screen too :)
Nice job on the visuals and music! Little bit hard to understand at first but otherwise good game!