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A jam submission

You Are g00pView game page

You Are g00p, the only non-euclidean janitor
Submitted by MilesGameStudio — 1 hour, 27 minutes before the deadline
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You Are g00p's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#7873.6743.674
Presentation#14413.3043.304
Overall#14423.2463.246
Fun#22012.7612.761

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I have decided that places in space that are usually disconnected will be connected, this makes for very confusing gameplay

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 20 to 1 of 30 · Previous page · First page
Submitted

Interesting concept, the player speed could be increased (as it has already been mentioned in the comments)
I also noticed that the player hops a bit when spacebar is pressed, but the play can't actually jump. I think the game would get a lot more interesting if jumping was allowed, that would also lead to new possibilities in the level design. A walking animation could also help make the game better. But overall, it was an amazing entry!

Developer (1 edit) (+1)

Yea the spacebar thing is remnant of an old piece of code that allowed you to jump, it would let me get rid of it for some reason. Not allowing the player to jump was a conscious decision, it also was the wrong one. I completely agree with you that it would've made the game a lot more interesting. Thanks a bunch for the feedback <3

Submitted

noice, a bit mind ducking but very nice idea !!

Developer

Thanks man!!

Submitted

nice game, however i think the character is a bit too slow

Developer

thanks! I'll keep that in mind next patch :)

Submitted

Cute little game. My only gripe, as with many others, is that the character/pacing is too slow.

Developer

Understandably so :)

Thanks for the review man!

Submitted

I like the concept of the game, I think it can have a lot to exploit if it had been more than 48 hours, as others mentioned it would be nice if the character is faster, but outside of that there is not much to improve. Nice job! 

cheers to G00p

Developer

thanks a bunch for the feedback and the cheers man <3

Submitted

If it were of faster movement would be good.

Developer

I'll keep that mind for the next patch, thanks!

Submitted(+1)

Really interesting concept, I would advice increasing the movement speed and gravity as others have mentioned.

Developer

yup. thanks for the playthrough man :)

Submitted

Really mind-bending! It reminds me of Antichamber, and probably some other games. Finding sections flipped was really cool. I especially liked what happens after the credits! :) I agree the motion could be much faster. I would have liked at least one really challenging puzzle: trial and error seemed enough to get me through. Still, it really made me think! Thanks!

Developer

Thank you so much man! I really hope I can make some more explorative levels in the future :)

Submitted

Good game! It's fun to find how things link. A couple gamefeel things were lacking - gravity is constant and super slow, so getting around in places that make you fall is slow and doesn't feel great; that means it's also hard to figure out where the connections are because you don't get quick feedback. So, speeding up gravity (and giving it some acceleration to terminal velocity) would go a long way towards making it feel better.

Developer(+1)

I'll definitely try to patch some issues with movement in the future, but moving fast really messed up the code for some reason, but more smooth movement will come in the future, thanks for the feedback <3

Submitted

Understandable. It's still great though, fun to play and look around. I think there were some clues I missed too, so that would make it easier.

Developer

haha the level design was quite boring really, so not much hidden to explore, but I really appreciate your investment in something I made :)

Thanks alot <3

Submitted

It felt slow and the movement was frustrating. Visual design for areas and the character could maybe be improved. I wouldn't have felt as frustrated with not being able to jump if I didn't have legs.

Developer

I'm sorry you feel that way, I really wanted to make smoother movement and more vivid areas, but I was doing the jam solo and I'm not a very good programmer and especially a very bad artist, but thanks for the feedback anyway, when I polish it up this comment will come in handy :)

Submitted

The premise is very nice. I always love a mind-F game like these, imagine pairing this with a portal-like puzzle and also dimensions that enlarge and shrinks you while you walk pass them!

However the movement feels a bit clunky, especially the slow falling. The lack of jumping can feel frustrating at times too. It could use more background to make each area stand out more and to indicate the loop.

Love this game and hope you continue to work on it. Would love to play a full release! Feel free to come and rate my game as well.

Developer

Thank you so much man! I really wanted to make the character fall a little faster but it broke my code a bunch. As for the jumping, it was a conscious design decision (as jumping wouldn't do anything), but I can clearly see it was the wrong one, because a LOT of people felt this way.  Thanks a bunch for the feedback, I'll go try your game in a bit <3

Submitted

A great puzzle game, it made me question where I needed to go and whether I should follow the arrows or try and avoid them. This was a great game and I hope that they expand upon the game after the jam.

Developer

Thanks man <3

Submitted

I felt like a confused wanderer trapped in an eternally looping dimension. 5 stars!

Developer

<3

Submitted

The platforming physics feels wrong, but the illogical levels are extremely confusing and feel very good to explore ! Also the character design fits the theme well (I get some sort of chtulhu-esque vibe), but I'd like a bit more animations.

Developer

thanks man! I really wanted to make some animations and some richer environments but I ran out of time and I was doing the jam solo haha

Really cool! The only feedback would be to make g00p move faster. Other than that, amazing job!

Developer

I'll make him a little faster next patch, more people felt this way, but I couldn't playtest because of time so it was a bit of a guess. Thanks for the feedback!

Submitted

I was a bit confused at first but once I realised the Non-Euclidean environment it led to some really fun gameplay. I would have made the character movement a bit faster. However, being slow added to the mood of the game and made it a more casual experience.

Developer

thanks man <3

Submitted

I'm so confused by this game. And I love that I am. Pretty unique take on the theme, but I would appreciate if g00p fell a bit faster. Also, a walk animation would be nice.

Developer

g00p really wanted to fall faster himself but this broke the code a bunch so I just kinda didn't let him, as for the animations I really wanted to but I ran out of time :(

Submitted

Cool! I like how you integrated the text into the terrain. Maybe when the Goop falls it could accelerate. Good game!

Developer

I really wanted him to, but falling to fast messed up the game a bunch, but I'll try to fix it in further patches because of bunch of people found it kind of annoying (rightfully so)

Submitted

Cool!

Submitted

Loved it!

Developer

thanks man :)

Submitted

Loved the unique presentation. A little confusing at first, but got the hang of it soon. Kudos.

Developer(+1)

thanks man <3

Viewing comments 20 to 1 of 30 · Previous page · First page