It was really cool to play this!! Enjoyed the puzzles though they were not much hard. The art was also kinda nice. Overall great!
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Mirror Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1175 | 3.227 | 3.227 |
Overall | #2136 | 2.966 | 2.966 |
Presentation | #2177 | 2.920 | 2.920 |
Originality | #2930 | 2.750 | 2.750 |
Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In alignment to the theme "Joined Together", Blue and Red balls will move together but in opposite directions.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Cool and original concept! Controlling both yourself and the enemy is definitely an interesting mechanic. The art was also pretty nice.
If you expand the game in the future, consider adding a reset button and tweaking the lives system if more levels are added, because losing at the last level and then having to go through all the previous levels just to try it again wouldn't feel very good.
Other than that, the game is really good and could be expanded with new levels in the future.
Nice job!
Like others here, I appreciate the twist on the "mirrored characters" genre by making one of them an enemy. I think this concept works, and if you were to continue this game, I'd like to see it explored even more than you already do.
I'm not sure if you need lives if it's a puzzle game of this kind, doubly so if you don't actually show the lives anywhere? (at least, I didn't see where they were)
But apart from that, it's a neat looking game with some really interesting puzzles!
Nice!
Very cool beginning to the concept. Usually you don't control the enemies and this is a good switch on the common tropes. Good job on the level design to help show off this mechanic
I like the twist, generally the mirrored character is a friend, but you made them an enemy and it's pretty cool! the controls feel tight, the goal is clear (once you understand that only the blue ball has to enter the portal) and there's clever level design. I liked it!
like the easy-to-learn concept. It was not very clear that the red guy was an enemy but I will give you extra points for using python instead of an engine
Good game!
It would be great to be able to retry once the game is over, as I had to close the game and reopen it everytime there was a game over
Cool game! I'm impressed with the puzzles you were able to come up with in such a short time period.
Cool game idea! Controls are responsive! I only think you don't need a max number of lives in a puzzle game like this, it's better if the player has unlimited tries. Good work!
nice idea, but i think there needs to be a little bit more polished but overall nice take on the theme
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