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Magnetic Linking's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #760 | 3.682 | 3.682 |
Fun | #1459 | 3.091 | 3.091 |
Overall | #1816 | 3.091 | 3.091 |
Presentation | #3113 | 2.500 | 2.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's main mechanic is magnetism. You control a cube which can change its polarity, and a ball which always has the same polarity. The cube and ball can unlink for obvious reasons, however, they must be linked together so you can complete the level. That's how I took the theme for this year's game jam - "joined/linked together by magnetism".
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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Comments
Really liked the idea and the mechanic, struggled with the controls.
Thanks for the feedback! I plan on improving the controls in future versions of the game.
Very nice game! Like the mechanics a lot, one improvement you can do is make the movement a little smoother :]
Thanks for the feedback! Movement will be improved in future versions.
Very clever game, with some fun puzzle mechanics. I was caught offguard by this one, very well done! ♥
Thanks for the feedback and kind words!
The game was really fun to play! One of my favorites in the jam and the art was pretty cute. Great job!
Thanks for the feedback and kind words!
An awesome game with brilliant ideas! The level designs are pretty good. However, the controls and the magnets feel a little strange. Sometimes, at a certain distance, the cube can be attracted by the magnets while sometimes it cannot. I don't know if this is a bug in the physics system or something. But anyway, this is really a nice work for 48 hours!
Thanks for the feedback! I'll work on the physics in future releases.
Cool idea of the magnet switching. The puzzles are challenging , but beatable. Great game!
Thanks for the feedback!
Nice game! The concept of magnets switching polarity works well with the theme. Also nice that you drew all the art by yourself! I had a little trouble with activating the switches, but that could be finetuned. Great job for a 48 game jam!
Thanks for the feedback! I'll try fixing the switches in the next version.
similar to mine and its both first of our first jams, what a conincidence
i really enjoyed it!
Thanks for the feedback! I'll check out your game later today.
if I'm being honest the art and music scared me away at first but I was surprised to see very clever level design
good job on your first jam
Thanks for the feedback! I'll probably make new art/music for future releases :)
I liked the idea of magnetism as a puzzle element, but overall I felt the game was a bit hard to control. I didn't really understand why the physics worked quite as it did on several occasions, and I felt the puzzles weren't of sufficient depth to really show the mechanic off. I hope you polish it and build more interesting puzzles!
Thanks for the feedback! Yeah I planned tweaking the physics and adding more difficult levels on day two, but couldn't do that because of IRL stuff. Hope you visit the game again in the future - I plan on fixing bugs and adding new levels and mechanics after the jam ends!
This is a great concept, liked the introduction of moving the sphere separately from the cube in order to activate / deactivate switches and the like, some pretty decent puzzles. The switches and collisions in general can be a bit inconsistent and wonky, but, it all functions, this is actually quite an impressive showing for 48hrs, well done!
Thanks for the feedback! I'll try to fix the collisions when I update the game.
Wow, the concept is pretty amazing, I can never thought of such idea during the jam and Cheers to you for. all the artwork, and completing at all in the time :) ~Do check mine when you get time
Thanks for the feedback and kind words! I'll check your game out later today.
I plan adding more levels and mechanics after the jam ends - so be sure to visit the game in the future!
Very cool concept! Switching the polarity of the magnet while morphing the level using the ball makes for an interesting puzzle mechanic. The art is really cute, and it is super impressive you made it and the music during the jam! I would love to play more levels if you end up expanding this game post-jam!
Thanks for the positive feedback! I already have plans for expanding the game with new levels and mechanics in the future, so be sure to visit the game again after it's updated!
Interesting concept. The switches didn’t trigger the first time which made the controls kind of difficult.
Thanks for the feedback! I'll try my best to fix that glitch in the future.
Interesting! Your concept was very creative, and the puzzles were pretty cool. You did a good job coming up with a concept based on the theme.
I noticed some of the on/off switches didn't always trigger the first time you went over them. Also I think something might have happened to the level complete stinger. It sounds choppy.
Awesome that you made all your own art for the game too!
Thanks for the feedback and kind words!
I have previously noticed the bugs you mentioned, however, I couldn't fix them in time as I had to make the levels. Will definitely try fixing the glitches in the future.
Again, thanks for playing the game!
Really fun game! The concept is pretty original! Couldn't figure out how to press the buttons, it seemed kinda random to me?
Thanks for the feedback! I also noticed the strange on/off switch behaviour, but didn't have enough time to fix the glitch. That's definitely a thing I'll try to fix in the future.
Cool game! You have some intriguing level designs and the core mechanic has lots of opportunities for some of these great puzzles. Some parts were a little glitchy or had colliders not behaving as expected, but with a little more polish, it would be a very fun experience.
Thanks for the feedback and kind words! I'll try my best to fix the glitchy parts and update the game with a lot of new levels after the jam ends.