Play masterpiece
net catcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #707 | 3.465 | 3.465 |
Overall | #742 | 3.566 | 3.566 |
Presentation | #836 | 3.674 | 3.674 |
Originality | #1036 | 3.558 | 3.558 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to join with the internet towers to see full map
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The zoom-out mechanic is GENIUS! It forced me to plan a route very quickly and I LOVE IT! Very nice job!!!
What a masterpiece......
Really enjoyed the game and concept, just got frustrated with the time mechanic. Wanted to figure the puzzle out before making trial and error movement.
For visuals, some fun feedback on the characters face during movement, or when it was being moved by the green blocks would have added a extra cute touch :D
Overall though, great game!
Art looks great and I like the puzzles!
Only critique I have are that the sound was really low by default. Not sure if anyone else had this issue, but I really had to crank it to be able to hear it.
I like the idea, but here's some feedback on a couple things.
i like the sprites and the 8bit sounds really fit the whole game enviroment, good job on finishing your game before the due date
reminds me of some pokemon puzzles, love the player sprite.
This was neat. Felt a little trial and error based and didnt immediately understand what the tiles did as animation was so fast but it was a very well produced game.
Nice puzzle design.
It really fun to think how to get to the goal.
the only complain I have is time limit on the tower view, I just press reset on the last level so many time just to get clear view of the whole level.
I think this is a neat little puzzle game! Whenever you landed on a tile that would take you through a long path to the winning tile was very satisfying to see! My only complaint is that the limited amount of time you have to see the entire board while joined to the internet is very annoying as it seems like it encourages you to die to see the board again since you don't have enough time to analyze everything that's there. Other than that, great game and interesting interpretation of the theme!
I agree that the limited time of internet connection feels unharmonious with the rest of the game, and I agree that the game is very neat with an interesting take on the theme!
Thanks for the feedback!
Interesting take on the theme! I would like to see the "joined" in the internet idea be expanded upon.
And really nice sprite design. Good job!
Thanks for playing!
Hey mate. Some feedback:
- IMO one shouldn't use the default Unity background. ( for the menu )
- The internet sprite does not look like an Internet sprite.
- I don't like that the Internet has a time limit. Giving me that time limit just makes me keep restarting to see the bigger picture and wastes my time.
- Level design was really good, which made me say a lot of "I need to get to there to get to there to get to there to get to there but to go get to there I need to get to there"
I was able to beat the game. Boykala might have been useful or not lmao:
Thanks for playing this game live and for constructive feedback!
Cute little puzzle game with polished graphics and clever design. I also experienced the WebGL bug on level 3 but other than that a great submission.
:) Very fun puzzle game!
I don’t really understand how it fits the theme, but it is clever and a lot of fun!
i really love it !! Cool little game, and cute player (: Great job !
Thank you!
Nice setting and interesting puzzles for the game, good job!
Thanks for playing!
The game looks nice, but you can solve the levels just by trial and error.
Thanks for playing
Fun idea! Although I found myself kind of just randomly choosing where to go instead of strategizing, because the information on the board was just overwhelming and hard to trace with such a short window of time. But I guess that's kinda the point. I think the connection to the theme is a bit of a stretch. Either way, I had fun. :)
Thank you for the constructive feedback.
This was really nice!
Thanks for playing!
really nice looking and feeling. Good stuff! I did not experience the bug described by Mr Sparkles. I was playing the webgl version
Thank you!
Great job! Feels great! Quite a lot of fun, actually, and looks great.
Unfortunately I think Level 3(?) is broken? :(
It might just be me, but when I moved on to the flag it just restarted the level instead of taking me to the next :/ I tried several times and made sure I had battery, it still didn't work.
But don't be disheartened, I could be doing something wrong, and what I did play was really great!
If you do get the chance, please check out my game! :)
Yeah during development we actually noticed that there were some bugs in the webgl version but on the standalone build it worked fine. Anyway, thanks for playing, we'll be sure to check your game too!
That happened to me too! I managed to fix it at the last minute, but that's a shame! Great job regardless.
Thank you!