Play Shove 'N' Blast
Shove 'N' Blast's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #4545 | 2.000 | 2.000 |
Presentation | #4770 | 1.750 | 1.750 |
Overall | #4843 | 1.778 | 1.778 |
Fun | #4942 | 1.583 | 1.583 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two characters work together to destroy enemies; One character charges up and shoots a laser that vaporizes enemies (but must stand still to do so), and the other can shove enemies and freeze them in place (but can't kill enemies on their own).
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
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Comments
Firing my laser~~! Great job :D
Really cool game, I love the particle effects and the powerful beam. Nice job on the game!
I think the mechanics and effects (especially the laser) are cool.
But the lack of a lose condition made the gameplay lack a sense of urgency.
The laser effect is well done and feels so powerful! I just wish there was a risk factor or a reason for the player to attack/shove/run away from those robots.
I love the laser destruction effect! Blast it to dust!
Nice prototype, but I don't understand what is the lose condition... None of the characters seem to take damage on contact, even during charging. Am I missing something ^^' ?
Thanks for playing! Unfortunately, I did not have time to put in a lose condition. I mainly focused on the shaders than the actual gameplay. 😅 whoops!
Great job! Nice interpretation of the theme and I can tell you put a lot of work into it! The art is very cool and I enjoyed it1
Thank you so much!
Hi UA!
You definitely put a ton of thought and effort into the visuals of this game and it shows. The background is super unique and the particle effects are insane!
I think the very first step in improving this game would be to add a health system to our friendly yellow dude. The enemies were not very menacing because I felt invincible. I just was able to lay down the massive blasts without much resistance!
Great start to a very cool looking game. Keep it up and good luck in the rest of the jam!
Best,
Brandon from TheIndieDream
Cool idea. Is there a way to lose to the enemies? Also I like the background, reminds me of earthbound battles.
Thanks! I originally planned to add a lose condition, but didn’t do so due to time constraints. And yeah, the background shader was inspired by Earthbound. Thank you for playing!